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Showing content with the highest reputation on 05/13/2018 in all areas

  1. lifesbeaches

    Hello

    Hello, my name is LifesBeaches and I grew up playing Lego games. I really like Rock Raiders.
    1 point
  2. lol username

    Using the Puzzle Editor (& a level I made)

    Look at what you quoted again... The aforementioned post: Also, a lot of your post seems dedicated to all sorts of bizarre tomfoolery with half-rebuilding PAC files or whatever... As Legomoe said back in 2012, you don't need to mess with them at all. For every single individual file, the game will first check in the exe directory, THEN in the PACs. So if you, for example, only want to modify one texture in the entire game, you simply put that one modified texture in the same directory as the exe. You don't need to do anything else. Done. It'll load that one instead of the one in the PACs. (Side note: The game contains some files in multiple PACs, like Flex's head and/or helmet texture IIRC, and a few other doodads... But they're identical so it ultimately doesn't matter which PAC it loads it from.)
    1 point
  3. Cyrem

    Rock Raiders installed in Italian

    We really got to put together a translation pack for this game, so many people always looking to change the language. I don't have dutch, but I do have English. Someone else may have a dutch copy.
    1 point
  4. aidenpons

    [Alpha Team] Worst Victory Ever

    (Boy, I'm playing a lot of Alpha Team these days. Oh well) In the bottom left corner Radia is trying desperately to defy the laws of gravity and not get melted by lava. After all, that lava is above the melting point of ABS plastic, as well as being a convenient moat of Evil Overlords. Unfortunately, I haven't unlocked the Anti-Gravity device yet, so won't be able to pull her out of there. TeeVee, the mission co-ordinator, is being melted by a high-power laser and will not be in any condition to say "TEEVEE HERE," ever again. The last member alive is Crunch, who was last seen walking into a barrel and hanging around, having done nothing useful the entire level But despite this, I managed to activate both laser locks just in time for the level victory condition to trigger. The name of the level is "Barrel Hop," and you're supposed to collect an Evil Orb to make the Zombies blocking the Laser Locks to disappear. I found out that you could squeeze the lasers in just the right position to get them past the workers whilst still triggering the locks. It was then a matter of rearranging everything else to hit those lasers to start them up... which ended in this. I would have given you a screenshot but Alpha Team decided to break (but not crash, oddly).
    1 point
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