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Showing content with the highest reputation on 06/03/2018 in all areas

  1. Zatman1

    LEGO Racers HD (mod project, WIP)

    Yeah, I'd just figured that out after some more experimenting. Originally, when I said that, I was trying to replace the power-up icons, which was where the size would come out wrong. The track maps get re-sized correctly though (I guess this is because it has to be resized for the zoomed-in mini map anyway so that functionality is already there). You're right, the other textures do indeed display correctly. Is there anyway to get higher resolution HUD elements? The power-up icons for example are all 32x32 px, so when playing at 1024x768 they get resized to 64x64 px. The problem is that even if I put a 64x64 graphic in, the game 'thinks' it is 32x32 and doubles the size, so you effectively end up with a 128x128 icon. It would be a shame if there's no way around this because I think the HUD would benefit most from improved graphics. Anyway, I have been slowly redrawing some of the other textures; below is a preview of some more from Imperial Grand Prix including the flag with yellow crown (copied from the actual piece which comes from this set). I am also working on the power-up icons (though not sure if there's much point continuing with that...). I could (probably) (eventually) do everything apart from 'texture'-textures (e.g. track floors, grass etc.). Maybe I'll just slowly work on this stuff in the background, I suppose even a partially up-scaled mod would be nice.
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