I've been tinkering around with the sound files in many a game over the last few years- and since being able to finally run the game again in Windows 10 (Thanks to @Cyrem's DGVoodoo method), and @Cirevam for linking me to the LRR WAD Compiler tool, plus help from Cirevam and @Slimy Slug over in Axels' Mod topic regarding various bugfixes, I've been making sound changes/ additions alongside some other changes in the config file.
Now considering this is using Axel's Mod (and by extension Baz's mod, which is what Axel's mod uses itself as a base), I won't be uploading any WAD files as of now as they contain Axel's and Baz's work, but the following sound changes are my own material. FYI as of now I am still fine-tuning the sounds themselves to get the volume levels right.
These were created using Audacity.
What I have done-
Changed sounds of-
V1.2
Files now available as WADs for easy install.
reworked Lava sounds
new Mining Laser Sound
Edits to Axel's scripts for rockfall damage. At low levels raiders take quite a bit of shield damage, the further they are upgraded the less is taken- but remember damage is still cumulative! Taking time to upgrade your mining staff pays off.
Tunnel Transport has been allowed to carry the SMLC. (Experimental)
V1.1
Added Cargo carrier ramp sounds
Added propeller sound to cargo carrier engine
New Small Digger drill sound
Two more cave sounds
V1.0
Geological Center (New Sound)
Tool Store (Original LRR "building hum")
New sounds (building hum, the building 'active" sounds like the hopper on the Ore Refinery or the Teleporting down sounds were untouched)
Teleport Pad
Super Teleport
Docks
Support Station
Upgrade Station
Ore Refinery
Mining Laser
New unique engine sound for the Chrome Crusher (LMLC uses stock engine sound)
Re-tuned and lowered the volume of the Tunnel Transport (not shown)
New Action Stations! Alarm
New Cavern ambiance.
Unchanged-
Power Station
YT previews-
V.1.2
Download the Mod
http://www.mediafire.com/file/nucca1pch9z2qpb/Paperpanzers_Sound_Addons.zip/file