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Run LEGO Rock Raiders with dgVoodoo
trigger_segfault reacted to Cyrem for a guide
This guide is more or less a re-write of many posts of this method that are scattered around the forum with updated links and pictures to make it easier to follow. First and foremost there is sometimes confusion between dgVoodoo and Cafeteria. These are significantly different and perform entirely different things. dgVoodoo is an graphics API wrapper (or “converter”) for DirectDraw & Direct3D (Part of DirectX 6 - a graphics API developed by Microsoft). Most modern graphics cards are not compatible with games utilising old versions of DirectX, Rock Raiders is one of them. Cafeteria on the other hand is a Mod Launcher that allows easy installation of game resource modifications for LEGO Rock Raiders. It also has the ability to force LEGO Rock Raiders to run in resolutions higher than 640x480. You can use both of these together for optimal graphics improvements. in summary - dgVoodoo is what makes it possible to run LEGO Rock Raiders on modern graphics cards, not Cafeteria. Cafeteria is merely a toolkit to make an already working game even better. Secondly, Microsoft has updated Windows Vista through to Windows 10 with patches that remove SafeDisc and SecureRom support from those systems. This is a problem if you own a copy of LEGO Rock Raiders that is copy-protected. If you own the copy-protected version of LEGO Rock Raiders (some of the re-releases did not have copy protection) you'll probably find the game will not run at all. Following this guide will also correct this issue as well. Now that we know what dgVoodoo is and we know about the SafeDisc issue, lets begin. Guide While setting this up is really a piece of cake and requires barely any steps, people still can still get it wrong, so please follow the steps below. If you get stuck, try it again. If you're still stuck, reply to this topic. PREPARATION Before you begin, you will need to download some files. Please note that some Antivirus software may complain that dgVoodoo contains a virus. This is a false positive, it is a clean file. Download the files in the list below. LRR Masterpiece Editon Executable - Download D3DRM - Download dgVoodoo 2.55.4 - Download Note: dgVoodoo 2.53 is also compatible with LEGO Rock Raiders, download this version if you have issues with the latest version above. STEP 1 If you haven't already, install LEGO Rock Raiders. If the installer isn't working, try the Alternative Installer. Once this is done, navigate to the Rock Raider's installation directory (usually its: C:\Program Files (x86)\LEGO Media\Games\Rock Raiders ) and extract the contents of the "LRR Masterpiece Edition" zip file you downloaded just earlier into your installation folder, overwriting the original files. This folder then should look similar to this: STEP 3 Next, from the D3DRM archive you downloaded before extract the D3DRM DLL File into the install folder. After that, open the dgVoodoo archive you also downloaded. You will need to extract: dgVoodooCpl.exe and the contents of the MS folder into your installation directory. STEP 4 You're almost done. We'll now configure dgVoodoo, so double click dgVoodooCpl.exe to start the configuration program. Ensure that you are running the program in Administrator Mode (Right Click > Run as Administrator) or changes may not be saved. When it starts, look at the "Config Folder" path, if it is not the same path as your Rock Raiders install folder, click the ".\" button on the right. Next click the "DirectX" tab. You may want to play with some settings in here, however for this guide we'll just do the important ones. Change the "Resolution" to the same resolution that you are currently using (e.g 1920 x 1080 is common) and uncheck the "dgVoodoo Watermark". Finally click apply. STEP 5 Congratulations, you're set! There's one thing left to do and it's very important. You need to start the game from LegoRR.exe. Afterwards a window will appear, and if you've set it up correctly it will display the driver as "dgVoodoo DirectX Wrapper (display)". STEP 6 (OPTIONAL) While the game will now run, you will notice an absence of music. Typically, Rock Raiders plays music from the disc. However I have a fix to restore the game music into the game without the disc. If you would like to do this, follow this short guide. I hope this guide has helped you get your copy of LEGO Rock Raiders to work. Be sure to reply below if it worked for you or if you're having any troubles. Don't forget that if you do get it running, check out some of the great mods for the game around the community.1 point -
How to ruin Lego Island with multiplayer
thunderzizi reacted to admiralamott for a topic
Only Pepper works at the moment (his textures a little off) and obviously the informaniac and literally everyone else is missing but during my LI duplicate game adventure, one of the things I wanted to do when I was younger was play on the island with my sister. Older and wiser...here it is, but now it feels wrong ? btw don't mind that random character at the beginning...it's switching over. VIDEO DELETED I don't really wanna release it to public but I just wanted to show, so here ya go, and I apologise in advance ?1 point -
What do you guys think about the rock raiders sets vs the power miner sets?
Saurusama reacted to Example for a topic
A youtuber known as "Nick on Planet Ripple" did an interesting video on the subject Personally I prefer Rock Raiders but Power Miners is cool too and I appreciate Lego revisiting their older themes.1 point -
LRR remake project
miningmanna reacted to lol username for a topic
I haven't had time to try it yet (been pretty busy with various other things) but it's definitely on my to-do list, I'm especially interested in learning more about the LWO format myself and maybe trying some things with it (curious if I can get them loaded in Unity, just for fun... Then maybe if I do that, I could also easily rig up an OBJ exporter since I've already done that in a few other Unity projects. I don't think OBJs officially support all the data LWOs can contain, but I'd personally still have use for at least the basic geometry in an OBJ with planar textures converted to UVs - other conversion methods I've tried are unable to do that).1 point -
Lavalanche
Cyrem reacted to alan for a topic
Thank you guys for your reviews, I'm glad you like the map. I have played my own map again and thanks to your reviews I have reduced the crystal objective from 170 down to 150. The total amount of crystals in the cave is reduced by 5 crystals so you have to collect 15 crystals less after that edit. That should make it easier to finish the level when you (Spoiler alert) Download and first post have been updated.1 point -
LRR remake project
Cirevam reacted to miningmanna for a topic
So, I´ve worked on the transparency component for the animations. The buildings should now transition in, in their teleport animation. The changes are on the github Anyone who has tried to import and use the project: Have you had any issues? If so write them in here, and tell me whats going on. Edit: I have found a closer spot for an internet connection. So I might be able to update more often than I thought. Compared to the ~6km to IKEA, this one only is about 1 km1 point -
Rocket Racers Remake
ticketstoloservile reacted to DarkianMaker for a topic
I find a phone call a rather suspect way of having obtained permission since it's kind of hard to double check and you haven't been exactly a paragon of truth in the past.1 point
