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Showing content with the highest reputation on 11/26/2018 in all areas

  1. polymaker

    Custom Bricks for LDD

    I just wanted to share my progress on creating custom bricks for LDD. As you can see by the following images, I've succeeded at what many thought impossible: importing custom models into LDD. I have cracked the structure of the .g file format but I still have problems with a section that has to do with the outlines/borders of the bricks. I am now working on an editor to create the xml that goes with the model which specifies the collision and connection information.
    1 point
  2. Leumeister

    Change LEGO Digital Designer's Camera Field of Vision

    @Alcom Isst. I Believe this might interest you. In fact, it was you who inspired this whole thing in the first place!! I too have been frustrated with LDD's tight field of view. So I decided to do some trawling to see if I can fix it. Short answer: yes, sort of. Long answer... We all know of the .LXFML, how it's used to define bricks and their positions, colors, materials, and decorations. However, there's an entry near the top of the file containing this... <Cameras> <Camera refID="0" fieldOfView="80" distance="74.432579040527344" transformation="0.4940568208694458,0,-0.86942952871322632,-0.37650489807128906,0.90137076377868652,-0.21395042538642883,0.78367835283279419,0.43304824829101563,0.44532835483551025,58.206588745117188,38.516323089599609,40.448169708251953"/> </Cameras> There's another entry within that entry called "fieldOfView". Right now it equals 80 degrees. Alcom tried changing it, but it wouldn't work for him. He also mentioned that the FOV changes a little bit when you move the brick selection pane. I wanted to see what he meant, so I tried it. After, previously, setting the LXFML's FOV to 35°. And as soon as it moved, the FOV changed to 35°!!! I also discovered that the FOV is persistant within the same instance of LDD. Meaning that, as long as you don't close it, any file you open will use the source file's FOV, so long as you don't move the brick selection pane again. And now for irrefutable proof. I'm incredibly stoked about this! And it's so simple too! All you need is a zip program and a text editor! I hope this helps everyone!
    1 point
  3. lol username

    Change LEGO Digital Designer's Camera Field of Vision

    i think he already knows
    0 points
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