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Showing content with the highest reputation on 02/02/2019 in all areas
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Lego Island 2: The Brickster's Revenge (Complete Score) 24/48
PeabodySam and one other reacted to Huragok for a topic
I spent the last 7-ish hours putting this together, 56 tracks total, since I couldn't really find any good definitive complete versions on the web. Every core DirectMusic track was recorded back at 24 bit, 48khz, WITHOUT REVERB! So they're all lossless (you don't have to tell me it's overkill, I already know it is ). The few tracks that were not DirectMusic files are unfortunately lossy, but that's the best I can do, as it's all that's available in the game files! Tracklist is in the spoiler tag. The core tracks loop for about ~3.25 minutes. The longer tracks with "infinite" variance are about ~8 minutes. They all have clean endings as well, with the exception of "Frenchie's Dance Party" which fades out as the original loop is only 1 second long. There is custom album art included in the metadata! Total size is about 1.6 GB https://www.dropbox.com/sh/6btaot990cgr7oj/AABCqa057yd49Pa1BBfu1HbPa?dl=02 points -
LEGO Island Beta
Solar04 reacted to ProfessorBrickkeeper for a topic
As some of you may know, I've recently been teasing over social media the acquisition of the new "crown jewel" of my classic LEGO game collection. I believe the time has now come to reveal just what it is that I've managed to acquire: nothing less than an original Beta version of LEGO Island. As background, the specific version I've recovered is LEGO Island Beta 9.0, dating to July 25th, 1997, just over two weeks before the earliest known copies of LEGO Island were manufactured (August 8th, 1997). (Subsequently, the game was patched up further, with an updated batch dating to September 8th, 1997.) Most likely, this would have been the build that was tested by a number of schools (listed in the credits) and previewed by certain press outlets, such as Pause Magazine. Despite such a short timespan between the final beta and earliest release builds, there are still a number of changes that were made. Some of the more notable changes included: Numerous decals being sampled at a lower resolution Model optimizations and changes to the organization of model LODs (Most notable with the shark, car, and window models) Removal of the helicopter landing pad texture by the Jail Changes to model UVs and associated textures (See windows of the Police Station) The addition of various sound effects accompanying animations and cutscenes In the final game, Bill Ding summarizes his building speech, rather than delivering it in its entirety when you click on static objects One of the most interesting inclusions with the beta copy of the game is a carefully maintained change log for the game going back to Version Beta 1.0 from June of 1997. As I'm sure this is something of interest, I have included a reformatted version below. Now, for reasons it's probably best I don't go into, it's looking unlikely that I will be be able to publicly share a copy of the Beta. I have, however, taken the liberty of recording a play-through of most of the game, to show off the state it was in, and some of the changes that were made. There's the possibility I may be able to share certain, non-critical files from the disc, but that remains to be seen.1 point -
Rock Raiders Music without CD Fix
trigger_segfault reacted to Cyrem for a guide
Rock Raiders without music has long been an issue, but following this small guide will restore the music back into the game and you won’t even need the game CD or any other audio disc. How Does it Work? LEGO Rock Raiders uses Media Control Interface (MCI) calls to play tracks from the CD-ROM. This is done through the Windows Multimedia API (winmm) which comes standard with all Windows installations. Since we want to play music without the disc we essentially need to re-route those calls from LRR to our own version of "winmm" which plays OGG files from the Music folder. This fix is based on Toni Spets' OGG winmm wrapper which I have modified to suite LRR. Applying the Fix To begin, download the Music Fix which contains all the necessary files you’ll need for this guide. The download also includes the 3 songs from the PC game in case your copy was one of those missing the audio track on your CD-ROM. Inside the ZIP file you downloaded, there will be 4 DLL files and a ‘Music’ folder containing 3 songs. Extract all these files and folders into your Rock Raiders installation directory (alongside LegoRR.exe). Your LRR should look something like this afterward. Thats all there is to it! If you run the game music should now begin playing after dismissing the “Mission Brief” on all game levels. If you wish to have all the music from the LEGO Rock Raiders games, download the music collection. All the music files are located in the "Music" folder, these files must be OGG files and must be named "Trackxx.ogg" (replace xx with any number from 00 - 98). If you would like to play your own music, there are OGG convertors online, or programs such as Audacity which will convert other audio formats to OGG. Enjoy1 point -
Lego custom Rock raiders figures
aidenpons reacted to lol username for a topic
Earlier in development they were Jet (hence being called a Pilot internally): Later, they were Sparks - face, torso, legs and all (of course the real minifigures of the main characters lacked leg printing, but they had it in the game): But when they updated the texture atlas for the triman (lowest poly minifig) to make it a generic raider, they forgot to change the part used for the sides of the head: The old Sparks textures are still in World\Shared and used by the Mining Laser (there's a few scraps of the old Jet textures hanging around too but sadly not the torso or head): Also, according to Karl:1 point -
LEGO Racers 2019 Collection
RobExplorien reacted to RacerRabbit for a topic
The following creations were built to commemorate the 20th anniversary of the 1999 Lego Racers computer game. Pieces new and old have come together to form these newly revised versions of the 8 boss cars. Please enjoy! 1) Captain Redbeard As you can see, Captain Redbeard's new ride uses the microbuild of his ship from set #40290 as a base fo this off-road beast of a racer. But it still retains the large exhausts and rear mounted pirate flag from his original car. The sails make this the tallest vehicle in the collection so far. . 2) King Kahuka King Kahuka's new ride is an improvement over the original. The wheels in the game's intro are yellow while in-game, they're white so the wheels on this new version is both yellow and white. The car retains such details as the spears on the front, the horns on the front and of course, the stone head motif on the back. With added exhaust pipes and a "Bone Bumper" on the front. 3) Basil The Batlord Basil's new ride is a much more powerful looking version of his old car with a larger than life engine. I even used some older Technic wheels on the back. They were looking kinda redundant in my collection and I thought they matched the front wheels nicely so I put them to use. I also really wanted to use these dragon wing pieces on this car and I thought the rear spoiler was the perfect use for them. The old black jet engine piece has been extended by 2 grooved 2x2 round cylinder bricks. 4) Johnny Thunder A major improvement over the original. Making good use of new mudguards and Speed Champions wheels. Includes the old Adventurers printed numberplate piece on both the front and rear. Those jet exhausts make this thing look mighty. And this isn't the only car in the collection to use them. Even the front makes the car look chunky and rugged. Also includes indicators. As if you need them on the racetrack.... 5) Baron Von Barron Now, this one is completely different from the large jeep he drives in the first game. Instead, Baron Von Barron's new racer takes inspiration from set #5920 Island Racer that the Baron drives in the 2nd game and an old fighter plane. The plane inspiration continues around the back. And look at those exhausts... The propeller is powered by the engine but luckily, the car doesn't take off. That'd result in instant disqualification! 6) Gypsy Moth The veteran pilot of the alien Insectoids gets a truly outrageous car inspired by the Insectoids theme itself. With 6 wheels, pincers at the front and a cybernetic abdomen, Gypsy Moth's new racer looks more like an ant than a car. And still has the exhaust at the back like the original car. 7) Rocket Racer Rocket Racer's revamped car is a brilliant new design that echoes the original. Speed Champions wheels and a slighlty forward leaning stance makes this supercar sleek and eye-catching. The windshield is on 4 jumper plates to make sure it doesn't look too far forward or back. Also notice that the Rocket Racer minifigure is custom printed by Minifigs.me. It may have cost a packet but boy, the fit and finish is superb! ? Veronica Voltage Veronica Voltage's new car is basically a big improvement over the original. Much smoother than the old car. Also, exhaust pipes. For aggression. The wide tyres complete the look of the rear. The front headlights on the original are made up of rare chrome silver pieces. This new one uses a much easier and cost efficient method. Like Rocket Racer, Veronica Voltage is a custom printed minifigure courtesy of Minifigs.me. So, what do you guys think of this lot?1 point -
Anyone Remember Those LEGO Sponsors on ROBLOX?
Bombastic_Brody reacted to eagleeyedan for a topic
BusyCityGuy https://www.roblox.com/users/31250608/profile1 point -
Run LEGO Rock Raiders with dgVoodoo
pikarmol reacted to aidenpons for a guide
It might be worthwhile to toss in a note about Win10 + LRR version needing CD = will not run under any known circumstances, in the OP.1 point -
Project Island - a LEGO Island fan-made sequel
thunderzizi reacted to Ben24x7 for a topic
We'll try our hardest not to make "LEGO Island 3 - Episode 2"1 point
