Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 03/26/2019 in all areas

  1. Scarabol

    LRR remake project

    Good News: Im setup! Bad News: I think HTML & Javascript https://github.com/Scarabol/rock-raiders-remake is the better approach. I love Java and code Java for a living, but running the hole game inside the browser or even mobile is much more exiting to me. Play at: http://rystills.github.io/rock-raiders-remake/ or latest development version at: https://scarabol.github.io/rock-raiders-remake/ It would be really great if you'd finish your project here, or even better join the dark (Javascript) side. What do you think? Best, Scarabol
    1 point
  2. paperpanzer

    Lego Games on a 1997 PC with a 3DFX Voodoo

    Vintage computers? I knew it wasn't just me on this forum! Think I could get LRR running on my oldest rig?
    1 point
  3. Sunchipp

    LEGO Racers 2 2019-03-21 13-10-41-88.png

    From the album: Sunchipp Mods

    1 point
  4. dead_name

    Model Viewer

    I present for your pleasure, LR2ModelViewer! This allows you to view the models in the game. This does NOT support Drome Racers models, as they use a modified format. There are also a few models in the game that use a slightly different format, these also cannot be loaded. There are some texture and transparency issues at the moment, and it does not support animated textures - it'll just show the first frame. Controls: Ctrl+O : open a *.MD2 model. Textures will be loaded automatically. L : enable/disable very very basic lighting. This does not take the model's material properties into account. Drag : turn camera Scroll : zoom in/out REQUIRES .NET FRAMEWORK 4. Version 1.0.5335.4211 (LATEST): LINK All builds: Version 1.0.5335.4211: LINK Changelog (2014-08-10) v1.0.5335.4211 > Initial version.
    1 point
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.