Hello everyone! Thanks for your replies.
@aidenpons
1) Loading different file formats is trivial on the HTML side, too. My focus is currently to get as close to the original game as possible, so we have a base to work with, before we start loosing the focus in modding and enhancing the game...
2) Loading the WAD files from an upload form has a big advantage for the loading time, since the files do not have to be downloaded. Also as you already noticed this opens the door for modding...
@miningmanna
Ok, keep going with Java, I think we can still support each other a bit. As you mentioned, you did an excellent job with loading and decoding the files.
Do you have fixed streaming hours? I'm curious about the coding livestream.
Best,
Scarabol