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LEGO Star Wars: The Complete Roster mod
InuNoTaishouUchiha reacted to 5h3i1ah for a topic
As a bit of an expenditure into LEGO modding, I've been working on a mod for LSW:TCS that expands the character roster. It adds many characters that can't be freely selected and played as in the original game, as well as some that aren't even present in the original game, to the roster. This first release adds 16 characters and 7 vehicles to the roster. You can download the mod here. Note: Sadly, this mod is not compatible with existing saves made before installation of the mod. Any characters that unlock through clearing levels cannot be unlocked if those levels are already cleared, and if characters have been purchased in the shop in a save prior to installing this mod, the shop will break on that save. If you have any existing saves that you wish to keep intact but wish to try out this mod, it is advised that you back up your saves (They can be found in C:\Users\[user]\AppData\Local\LucasArts\LEGO Star Wars - The Complete Saga\SavedGames\.You can put %localappdata% in the address bar to instantly jump to the Local folder, then navigate from there). However, as long as you don't select those saves with the mod installed, they should remain intact. Characters Story. These are characters that can be unlocked by playing the levels they appear in. Anakin Skywalker (Darth Vader) Description: Darth Vader, but with the animations of Anakin Skywalker and a scarred gray head under his helmet. Gameplay: Anakin Skywalker (Jedi) with Dark Force, Force Choke, and Imperial Access. Also can wear hats! Unlock Criteria: Clear the A New Hope bonus level. Shop. These characters appear in the shop after clearing their associated levels, and can be bought for a certain amount of studs. Anakin Skywalker (Scarred) Description: Anakin Skywalker after being burned in the lava but before being put in his signature Darth Vader outfit. He has no hair and a scarred face. Gameplay: Anakin Skywalker (Jedi) with Dark Force. Unlock Criteria: Clear Darth Vader (Episode III, Chapter 6) or use the cheat code BRN555, then buy in the shop for 125,000 studs. Luke Skywalker (Ceremony) Description: Luke Skywalker as seen during the Episode IV outro. Gameplay: Luke Skywalker (Tatooine) Unlock Criteria: Clear Rebel Attack (Episode IV, Chapter 6) or use the cheat code LGG466, then buy in the shop for 25,000 studs. Luke Skywalker (Pyjamas) Description: Luke Skywalker in his pyjamas, as seen in the Episode V outro. Gameplay: Luke Skywalker (Jedi) Unlock Criteria: Clear Cloud City Trap (Episode V, Chapter 6) or use the cheat code LPJ522, then buy in the shop for 30,000 studs. Lando (Waistcoat) Description: Lando Calrissian wearing Han Solo's waistcoat. Gameplay: Lando Calrissian Unlock Criteria: Clear Into the Death Star (Episode VI, Chapter 6) or use the cheat code LCS328, then buy in the shop for 33,000 studs. Jedi Description: A random generic Jedi, as seen in Jedi Battle (Episode II, Chapter 4) Gameplay: Obi-Wan Kenobi Unlock Criteria: Clear Jedi Battle (Episode II, Chapter 4) or use the cheat code UTF066, then buy in the shop for 25,000 studs. Mos Eisley Citizen Description: A random generic citizen of Mos Eisley, as commonly seen in the Mos Eisley Cantina. Gameplay: Han Solo, but without a combat roll, dodge, or the ability to fire at enemies behind or to the side of them. Unlock Criteria: Clear Mos Eisley Spaceport (Episode IV, Chapter 3) or use the cheat code DEN808, then buy in the shop for 15,000 studs. Cantina Alien Description: A random generic alien, as commonly seen in the Mos Eisley Cantina. Gameplay: Han Solo, but without a combat roll, dodge, or the ability to fire at enemies behind or to the side of them. Unlock Criteria: Clear Mos Eisley Spaceport (Episode IV, Chapter 3) or use the cheat code ZEN042, then buy in the shop for 15,000 studs. Cloud City Citizen Description: A random generic citizen of Cloud City, as commonly seen in Betrayal Over Bespin (Episode V, Chapter 5). Gameplay: Han Solo, but without a combat roll, dodge, or the ability to fire at enemies behind or to the side of them. Unlock Criteria: Clear Betrayal Over Bespin (Episode V, Chapter 5) or use the cheat code IHS010, then buy in the shop for 15,000 studs. Bonus. These characters unlock like Story characters, but aren't present in the levels they're unlocked through. Surprise! Battle Droid (Pilot) Description: Similar to Battle Droid (Commander), but with blue markings that are slightly different in shape to Commander's. Gameplay: Battle Droid Gungan Warrior Description: A generic character of the Gungan species. They appear running across the opening area of Invasion of Naboo. Gameplay: Captain Tarpals Kaminoan Description: A generic character of the Kaminoan species. One is seen at the beginning of Discovery on Kamino, next to the broken light that you repair. Gameplay: Taun We and Lama Su, but can't dance when the special button is held (s a d). Padmé (Mustafar) Description: Padmé when pregnant, as seen in the opening cutscene of Darth Vader (Episode III, Chapter 6). Gameplay: Padmé, but with 75% run speed and half jump height. Padmé (Hospital Gown) Description: Padmé when pregnant and in a solid white hospital gown, as seen in the Episode III Outro. Gameplay: Padmé, but with 75% run speed and half jump height. Wuher Description: The man behind the bar at the Mos Eisley Cantina. Gameplay: Ambles along slowly, doesn't jump high, and throws punches. Mon Calamari Description: A generic character of the Mon Calamari species, seen with Admiral Ackbar in the cutscenes of Into the Death Star . Gameplay: Admiral Ackbar Vehicles Story Anakin's Pod (Green) Description: The green variant of Anakin's Pod that player 2 plays as in story mode. Gameplay: Anakin's Pod Unlock Criteria: Clear Mos Espa Pod Race (Episode I, Chapter 4). Naboo Starfighter (Green) Description: The green variant of the Naboo Starfighter that player 2 plays as in story mode. Gameplay: Naboo Starfighter Unlock Criteria: Clear the Anakin's Flight bonus level. Naboo Starfighter (Blue) Description: The blue variant of the Naboo Starfighter that player 2 would have played as in story mode in the scrapped Anakin's Flight level from LEGO Star Wars: The Video Game. Gameplay: Naboo Starfighter Unlock Criteria: Clear the Anakin's Flight bonus level. Anakin's Speeder (Green) Description: The green variant of Anakin's Speeder that player 2 plays as in story mode, piloted by Obi-Wan Kenobi. Gameplay: Anakin's Speeder Unlock Criteria: Clear Bounty Hunter Pursuit (Episode II, Chapter 1). Republic Gunship (Green) Description: The green variant of the Republic Gunship that player 2 plays as in story mode. Gameplay: Republic Gunship Unlock Criteria: Clear Gunship Cavalry (Episode II, Chapter 5). Snowspeeder (Green) Description: A green variant of the Snowspeeder that player 2 now plays as in story mode. Gameplay: Snowspeeder Unlock Criteria: Clear Hoth Battle (Episode V, Chapter 1). Shop None... yet. Bonus Imperial Probe Droid Description: The droids in Hoth Battle (Episode V, Chapter 1) that fly around and try to pull on your tow bombs. Gameplay: Tight but slow movement, and the ability to drag tow bombs. Other changes General The Mos Eisley Citizens and Cantina Aliens in the Mos Eisley Cantina hub are taggable. You now play as Anakin Skywalker (Darth Vader) instead of Darth Vader in the A New Hope bonus level. Player 2 now plays as Snowspeeder (Green) instead of Snowspeeder in Hoth Battle (Episode V, Chapter 1). Anakin's Pod, Republic Gunship, and their green variants now also unlock when beating the bonus Original variants of their levels. Color variants of vehicles now use the same icon as the normal vehicle. The game is limited in how many icons it can load, so this was done to make room for less redundant icons. Bug Fixes Han Solo's icon now shows white on his shirt's folds instead of a beige, skin-like color. Han Solo (frozen in carbonite) can no longer ride vehicles. Known bugs Icons for added characters frequently fail to load in the shop and the character select screen. As of now, this is nigh unfixable. The four random characters (Jedi, Mos Eisley Citizen, Cantina Alien, and Cloud City Citizen) all turn into a different variant when riding something. This is an inherent problem with these types of characters and was actually worse before I worked on them, as they had random parts instead of looking like a proper random character. You can get a Mos Eisley Citizen or Cantina Alien into a Freeplay level without unlocking them by tagging one and keeping them as your AI partner as you enter a level. I plan to do another release some time in the future (no guarantees when), so if any of you are willing to contribute, that'd be greatly appreciated. Things such as technical restrictions or techniques I may not know about, or a good way to get proper character icons (thus far, I've been doing edits, and the Lukes don't even have unique icons), are what I'm looking for. I'm thinking editing a texture and camera positioning in a level would work well for the icons, using a green screen effect with in-game lighting to get good-looking icons, but any better methods that you guys can get working would be great! A way to extend a GSC file, either through proper creation of a new file or through hex editing, would also be great, as that'd allow me to add icons to STARWARS_ICONS_ALL_PC.GSC, therefore fixing the first Known Bug I have listed. If you're newer to modding and just want to check out the mod, here's how to install it: Step 1: Follow this tutorial (starts with "Alright, I owe it to you guys to teach you how to mod these games. Here's how you do it". You'll need to scroll down a bit to see it) to get your game to a state where it can be modded. For step 4 in the tutorial, "Select one of the .dat files from either game," make sure you extract all the .dat files for TCS, not just one. Step 2: Download the mod Step 3: Extract "The Complete Roster.zip" to the copy of the game folder that has the extracted .dat files1 point -
Porting vehicles from other TT games?
Rozurabu reacted to Quisoves Potoo for a topic
My apologies for not responding sooner. I was on vacation last week. Anyway, it would seem that the devs have tweaked the model format once more for Jurassic World, so that's a no-go, without some sort of converter. As for Batman 3, here's a guide I've put together. There are some things I still haven't looked into, thanks to a very hectic past four weeks.1 point
