Rereading this post in 2019, are you? Well, just like the monsters are back, something will be coming soon to this topic.... rebuilt, with new ideas, less general noobishness, and more challenges...
... the monsters' revenge awaits!
ETA this year. Probably early Dec-ish.
Progress thus far:
- I have a new level select menu and a way to proceed with the mod! Originally it was just a mishmash. Now it might still inherently be one, but it's an organized one. And one that I have a clear focus for & can continue working on.
- Implemented various bits hanging around RRU already (what, you thought I was doing them on their own?)
--- all the fixes & shenanigans in Improvements Pack
------ gotta copy over various bits of this that I haven't updated yet (lava erosion notification!)
--- Upgraded Hover Scout
------ have some more ideas for this (yes, more!)
--- Front Loader
------ Still got to do upgrades here
--- Would incorporate the Mega Mole but I can't see a strategic use for it. We already have the Small Digger, Granite Grinder, and Chrome Crusher. I might add it anyway, because MORE VEHICLES
--- Air Filter
------ With it, utter overhaul of how you'll build Rock Raider HQ. Some levels you won't even require the Power Station...
--- Spiders, Snakes, and Scorpions
------ Green and Purple Scorpions
------ Still have to find a use for any of these. They're nice critters but don't do anything beyond "get shot," and I have Rock Monsters for that.
- Smaller scope. 1000 crystals just becomes un-fun, unbalanced, and hard to control at around the 150 mark. So this mod will probably not go over 100 crystal requirements for level.
--- Who said level victory was tied to crystal count?
- Travelling and working over water & lava has never been easier as the All Terrain Laser Cutter is back and, more importantly, the Tunnel Scout can now be upgraded to drill (in case of emergency laser bug) & carry!
--- Lava Defense Unit is now actually distinguishable from the Water Defense Unit
------ Still got to make it a little more distinguishable
Things To Do:
- Levels
--- The Path to Power and A Breath of Fresh Air are now going to be quite lengthy and will function as a ... tutorial for some of the newer aspects of the game
--- Got some ideas for... surprises... in Lava Laughter
--- Erosion in Oresome is going to be an actual challenge (what? yes, really)
--- Paving over slug holes in Rock Hard
--- I have very nasty ideas for Lake of Fire. No, not just the usual monster madness, this is something truly special Gonna require upsizing the map though...
- More Levels
--- I have nearly finished implementing some very nasty ideas for Air Raiders and Don't Panic, gotta playtest, bugshoot, and polish them
- Yet More Levels
--- Driller Night and Water Lot of Fun just need tweaking now
- Still More Levels
--- Rocky Horror II
------ Chief: This isn't right, Rock Raider. It looks so familiar yet.... it's not right. thundering and rumbling No, no, this wasn't supposed to happen! This isn't right at all! Hold on, we're starting up the teleporters on the LMS Explorer, but teleporting up so much equipment is going to take time. Hold on, Rock Raider: keep your HQ together for as long as you can as we start the teleport sequence!
Thus begins: the Monsters' Revenge
- content! there's not much more to say here, I know what I need to do and I just need to do it.
--- copy paste some remaining levels from previous build of Monsters' Revenge
------ The Bridge of Khazad-Dum
--- recolour more of Lava Defense Unit
--- add upgrades to Mega Mole and Front Loader
--- get Driveable Slug to work for the fifth time
--- poke monsters to see if I can change their boulder range
--- fix landslide parameters and general cfg shenanigans
--- balance, gotta get that in too
------ wall drill times
------ vehicle upgrade costs
------ building costs ?
--- custom videos ? ? ? ?
Levels that Are Done:
- Water Works (yes, this of all things!)
- not much else yet
I wanted to release a mod that completely changes LRR.
Original LRR was easy. It was very very difficult to fail. And really rather boring.
Baz's Mod was good... but to me it was a level pack and not much else. I'm not disdaining it... I just felt something bigger & better could be made.
Here is all my unused levels, "ALL?" THIS ISN'T EVEN MY FINAL FOOOOOOOORM bits and pieces - the map creator is still in there, I didn't bother deleting it:
http://oresome.rockraidersunited.com/download/363
Some are totally skeletal, but others are nearly finished.
Enjoy. *
Note: Hilariously outdated version below. That said, there's no more recent version available. Not yet, anyway...
https://www.dropbox.com/s/ddp4r75hj9om21y/AidenponsModUpload17_02_16.zip?dl=0
(~35 MB FYI)
Installation Instructions: Stuff the WADS in your game folder and just re-write the ones you have. (I just uploaded the wads)
Feeback? Rants? Speedruns? Also, if you have suggestions then please let me know by whatever way you deem the best.
*DISCLAIMER: I DO NOT ACCEPT RESPONSIBILITY OF HOW MUCH YOU RAGED AT THIS GAME