I present to you: Rideable Slimy Slug, Cafeteria edition!
Using work by @alan, as well as fishing up old threads from Cirevam, I've made this into a Cafeteria patch where you can teleport the slug down into any level. Not only does it look cute and ride around in terrible low quality, it can dig walls with its rider's help! It can even dig Hard Rock, although it takes a lot of time (a lot less than the Small Digger though).
Yes, that's right: the raider is drilling the wall from the top as the slug undermines it from the bottom.
(Mod note: This has been accomplished by putting this in Actitives { under Pilot.ae:
Activity_DrillDRIVINGSLUG Drill
I'm surprised this works. But it does. And might allow cool new stuff to be done: eg when drilling on the Small Digger the raider could put on a faceshield.)
However, I can never resist spending too much time with upgrades and so for 5 ore you can attach some boosters on the side of this poor slug, and for another 5 ore you can... phantomly... float... a.... scanner... in... the.... air? Yeah, I'm not too happy with the Scan upgrade, but I am very pleased with the Engine one
> Download! (Cafeteria patch)
Note: Requires Cafeteria 1.0 Beta 3 to function, as I use its new functionality.
Mostly incompatible (engine upgrade plays up) with Hover Scout Upgrade due to me being a little stupid . Expect a fix for that coming sometime soon-ish (I know exactly what I did, I just want to update a couple of things as well).
Will also play up with some other mods if you define mod load order incorrectly (this mod should be up the top, applied at the end of the patching process): I'll work on getting the new Cafeteria functionality into those mods (it's nothing to do with this mod).
There's a potential for Rideable Slimy Slug II, which can shoot lasers from its eyes. Let me know if you want this and I'll work on it
I'm not quite sure why it's suddenly working, but it is now. I think this is because DriveSlug and StandSlug are still actually defined in Pilot.ae, in vanilla. Defining them for a second time, as I was doing (like you do with the Hoverboard and all the rest) must cause LRR to break. Kinda surprised it didn't crash.