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Manic Miners V0.3: An in-progress complete Lego Rock Raiders remake (The Miners and machines update is here!)
JohnnyBricks reacted to baraklava for a topic
(2020-08-31) It's been a long while, but today the largest update so far drops for Manic Miners! The vehicles are here, together with an extensive miner customization system and many surprises and improvements. Dive in and re-live an almost-complete Rock Raiders remake today! The only thing missing are the monsters... so stay tuned! Thank you for following development! V0.3: The Miners and machines update trailer: Initial reveal trailer: Latest version: V0.3.5, released 2021-01-28) Download link: https://baraklava.itch.io/manic-miners Resource links: Trello (my development progress) Discord (active daily discussion AND usually weekly in-progress builds) Subreddit (active daily) Facebook page (not very active, but will announce major updates) Here's some more information on the project, taken from the Trello: If you have played the original Rock Raiders game and just want to jump right in without reading the project backstory and explanations, here are some quick notes: Original post: Full information dump can be found here1 point -
Nuisance Pack Ideas
trigger_segfault reacted to aidenpons for a topic
One of the purposes of Improvements Pack was simply to make the game less annoying to play - bats no longer scare, recharge seams on many levels, fix erosion priority... Future version coming soon, which includes sounds for small monsters, dedicated erosion notification, and more map updates ... But what about Nuisance Pack? Here are some ideas: - Enabled unused side-panel notifications, like: - - A Wall has been Drilled - - A Building has been Constructed - - Dynamite has been Placed - - A Raider has been Trained as a Driver - Many, many, more Small Spiders - - Crystal Caches are 50% crystals and 50% Small Spiders - - Small Spiders can emerge mid-way through levels - Power Paths cost 10 ore - All priorities are in a useless jumbled order with some disabled on level start - Sleeping Rock Monsters hide behind every wall - All vehicles now drive like drunks - The upgrade animation is ponderously slow - The Tool Store provides sandwiches and raiders need to eat sandwiches much more frequently - Weapons now only work at point-blank - The Power Station is the very last building that can be built I'd like to hear your ideas1 point -
Nuisance Pack Ideas
trigger_segfault reacted to Cyrem for a topic
Knowing LRR, after these nuisances are added, the game will actually play better. It's a neat idea for some amusement and whenever you feel too happy and want to get frustrated.1 point -
20 Years of Rock Raiders
trigger_segfault reacted to PeabodySam for a topic
Well, looks like it's that time of year for PeabodySam to log into Rock Raiders United for two minutes before mysteriously vanishing again for no adequate reason. But rather than lamenting the fact that it's been over a year since the last time I posted anything, let's celebrate the fact that it has now been twenty years since we first started raiding rocks. Then again, if you want to feel old, you can lament that fact too.1 point -
Lego Games on a 1997 PC with a 3DFX Voodoo
trigger_segfault reacted to Mr. Eight-Three-One for a topic
Hey, it's my first post in two years on this forum, and it's for *another* self-promotion. Hopefully that doesn't bother any of you...my apologies. Anyway, you all probably know that I love old computers, but for the last several years I've largely been unable to pursue that hobby having been in college. Well...that's no longer the case! I'm now out on my own, and I'm free to pursue it as much as I desire. Recently I finished a project where I put together what effectively would have been my "dream computer" in 1997 (which, incidentally, was the year I first used a computer...at the age of two), and would also have been a high-end build when Lego Island was released. I've wanted such a machine for a long time as it's basically the equivalent of a high-end computer to coincide with 5th gen game consoles (the Nintendo 64 and PS1). Featured in this video are the first five 3D Lego games (Island, Chess, Creator, Racers, and yes, even Rock Raiders), running with a 3DFX Voodoo card (except Creator, which uses the 2D card in this machine). I felt inspired to make this video because the sands of time seem to have washed away a lot of the experience of playing these games on such a machine. Many of the people here seemed to have grown up in the Windows XP era where computers that could play these games without any lag at all were the norm, not the exception. And, as you might expect, they don't run anywhere near as well as you might be used to. But that's the whole charm of it. There's a certain appeal to be had when you're so used to the games running without an ounce of lag and suddenly that luxury is taken away from you, and it serves as a fun reminder of technological advancements. And yes, this is a real computer running this; this is not an emulator or a virtual machine. I have listed the specs in the video description but the general gist of it is that it runs a Pentium MMX 233 MHz CPU and Windows 95 (quick disclaimer, I actually prefer 95 to 98. I know, unpopular opinion, heh). This was the fastest desktop Pentium ever made1 before the Pentium 2 was released. The Voodoo card is essentially the original must-have graphics card; like, you were the wimpy unpopular kid if you were a PC gamer and didn't have one. And, unlike what you might be used to today, it *only* did 3D stuff -- you still needed a whole 'nother graphics card to run the Windows desktop and everything else!2 Regardless, I hope you enjoy this foray into computer history, and marvel at the prospect of having to turn down graphics settings in games you probably never even thought of turning down the settings in before. 1There were mobile Pentium 1 processors that clocked faster than this, but as far as the desktop market went, you couldn't get any better than that before the Pentium 2 came out. 2When 3D graphics were the hip new thing, and with the advent of DirectX, Microsoft made their own graphics API called Direct3D, but it had the caveat of requiring specially made hardware in order to run it, so your old graphics card wouldn't be able to run it out of the box. So, during the awkward transition era where not every graphics chip was expected to have 3D support out of the box (the computer you see in this video does happen to support 3D on the "main" graphics card, but it's not very good), 3DFX made cards that specifically only did 3D, either on Direct3D or with their proprietary API called "Glide". I explain this in the video, but the way the cards work is that the 3D card had a VGA-in and a VGA-out port. You daisy chain from your main card's VGA out to the 3D card's VGA in port, and then the monitor cable goes into the 3D card's VGA out port.1 point -
Lego Games on a 1997 PC with a 3DFX Voodoo
trigger_segfault reacted to paperpanzer for a topic
Vintage computers? I knew it wasn't just me on this forum! Think I could get LRR running on my oldest rig?1 point -
Real LEGO Racers [Fan-Art]
trigger_segfault reacted to Brightfall for a topic
I'm made realistic Rocket Racer fan-art. I'm photoshoped Stig from "Top Gear" and now he looks like most famous LEGO racer1 point -
Real LEGO Racers [Fan-Art]
trigger_segfault reacted to Brightfall for a topic
Karen Gillan (Nebula) as Gypsy Moth1 point -
Real LEGO Racers [Fan-Art]
trigger_segfault reacted to Brightfall for a topic
Sam Neill as Johnny Thunder1 point -
How To Kill Rock Monsters
trigger_segfault reacted to Lair for a topic
I uploaded this back in April but forgot to ever post it here oops. Hope it's okay to post it now still.1 point -
I Don't Even Know!
trigger_segfault reacted to Fluffy Cupcake for a topic
Well this happened: Yeah, I couldn't help make a goofy video about this. I know how to fix this problem when it happens regardless.1 point -
Someone's drunk
trigger_segfault reacted to aidenpons for a topic
Look at those barriers. Someone is very clearly drunk, high, stupid, or all three at once. EDIT: this topic may be five years old or more but that's still no excuse for broken images1 point -
I Don't Even Know!
trigger_segfault reacted to Ben24x7 for a topic
I couldn't help myself; But seriously, what on Planet U has that Rock Raider been eating!? Drugged Sandwiches possibly. Then again the video shows the Rock Raider is sleeping, so be probably accidentally laid his head on the accelerator.1 point -
Someone's drunk
trigger_segfault reacted to Ben24x7 for a topic
I'm doing it as we speak EAT MY-- barrier!;1 point -
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Someone's drunk
trigger_segfault reacted to Ben24x7 for a topic
I know people said about having Arth do it but I decided to go for it;1 point -
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Ride Slimey Slugs Mod
trigger_segfault reacted to Cirevam for a topic
Ride Slimey Slugs Behold, the first vehicle mod, the drivable Slimy Slug. You may remember when such a feat was only spoken in whispers when discussing the beta content. But now, a little more of the beta is here. The drivable Slimy Slug is based on the Hover Scout so you'll find many similarities. It's a little bit slower and you can't teleport it since slugs are obviously only found in the wild. When you install this mod a slug will be added to the first mission so you can try it out. Patchman Patch: Download Old Info1 point
