Quick update:
At this point, I've made 72 out of the 90 actual LEGO models from the SANDY BAY folder. I also did a bit of research into the LDRAW file formats, and its just plain text, with really simple commands. It should be really easy to write a Unity importer. This could be one of the natively moddable features. You just provide an .ldr file, and the game could load it in.
I can also write a script that will generate a list of parts used in each model, so I can create game optimized meshes only for the ones I actually need.
My plan for now:
- Finish making the models
- Write import tool for Unity
- Create a tool for importing complete WRL-s into unity
Hopefully I'll get all of this done in the next two months, then I can start working on gameplay mechanics.