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Showing content with the highest reputation on 01/17/2021 in all areas
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LEGO Island Rebuilder
dcbstudios reacted to MattKC for a topic
LEGO Island is one of my favorite childhood games and I thought it'd be a fun project to do some hacking/modding. I've consolidated all my patches so far into one tool: the LEGO Island Rebuilder. It's a LEGO Island launcher/mod tool that currently does the following things: * Set turn and movement speeds. If you're sick of turning too fast on modern PCs, use this to slow it down to a more sane speed (or turn up the movement speed to cheat in races). * Set windowed/full screen mode without editing the registry/administrator privileges (software rendering modes only) * Keep the game active even when defocused (windowed mode only) * Extract and insert music. No sound effects yet, but all music can be replaced with other music of any length or quality. * Doesn't require administrator privileges to run * Patches at runtime - doesn't permanently modify any files. * Can redirect LEGO Island's save files to %APPDATA% so the game doesn't require administrator privileges either (September build only) * Supports Windows 98+ (requires .NET Framework 2.0) Obviously this is a work-in-progress (and your mileage may vary depending on your setup), but check it out if you're interested in LEGO Island! http://itsmattkc.com/rebuilder1 point -
ThatOneGuy's CFG Edits
phenix8fr reacted to ThatOneGuy2271 for a topic
- Hello RockRaidersUnited - Today I'm going to give you the code to replace to remove the damage to all buildings from Dynamite. No more Calls-to-Arms when you need to destroy a wall near your Rock Raiders HQ - Edits: Lego.cfg Simplicity: Easy Step 1. Open up a NotePad Editor (I always use Notepad++, if you're using it go to line 97). Search for the tag "DynamiteDamageRadius". Once there just Copy and Paste this over the data DynamiteDamageRadius 1.0 DynamiteMaxDamage 200.0 BirdScarerRadius 100.0 Step 2. Save, Run Rock Raiders, and start blowing **** up !! Thanks for Reading, TOG2271.1 point -
LEGO Rock Raiders - installer won't run windows 10
aidenpons reacted to joakimgustafssons for a topic
SOLVED! I have solved the issues with not able to install the game with my cd on Windows 10 by using the info from this link. Thanks @aidenpons When I got all the files downloaded to my pc I used this guide to get the game started. Furthermore I discovered that the sound/language was set to Danish (a pity if you are a Swede). I couldn't find any language/sound file online. But I was able to install the game on my laptop (Win 7) and extract the sound/language files from there using a USB/External hard drive. The I just copied all the data files into the data file on my stationary computer (Win 10). And after that I got the Swedish sound/language, I have not checked and gone through the whole game yet so I will find out if something is missing..1 point -
Improvements Pack 1.3
phenix8fr reacted to aidenpons for a topic
The idea of this mod is to make LRR less annoying to play whilst still keeping that vanilla feel, in addition to enabling various lost content - and ensuring stability. I'm well aware that this is not the first of its kind to be completed. Nevertheless, my goal is slightly different from those two: a couple of long-standing bugs can be fixed the goal is full compatibility with literally anything, adding as little as is possible making the game less rage-inducing to play I'm also aware of my previous mod, Monster's Revenge: however that had a much grander scope than this, and as a result it has been rather slow to make progress on. I have not forgotten it! So, what does this do? Highlights: Better priorities Less annoying monsters most notably slugs Better quality-of-life (notifications no longer reset game speed) Lava notification Enabled lost content Pilot idle animations Spiders, Snakes, and Scorpions Less annoying level design Recharge Seams No rubble all the way on the other side of the map (Water Works, Hot Stuff) Random landslides are entirely disabled Images in spoilers: A detailed list: this bulletpoint won't go away Future Work: Tweaking remaining levels: Adding Recharge Seams Writing own slug scripts Synchronised monster invasion for levels that deserve it (eg Lava Laughter, Rocky Horror) This will probably be a separate mod Levels 1 -> 10 are mostly unmodified, although these are the least broken ones Erosion parameters More parameter tweaking Crystal cost of various vehicles Nerfing Small Digger overpoweredness Camera values need tweaking but Cyrem already did that in CE It is designed to be used alongside Community Edition ( @Cyrem and perhaps included by default? ). > Download! Put in your mods folder for Cafeteria and hit Enable. Compatible with literally anything: that's its point. Don't want Cafeteria or can't use it? I also made it for the Data Method (if you want to integrate it along your own mod) or the WAD method (if you just want to plug your WADs straight onto an installation and play). > Download! (N.B. ^ was last updated for v1.0.) This has not been entirely my own work, and several people contributed to this, even if they are unaware they did so: @Slimy Slug explained the Build Power Path priority and also researched which other ones might be useful (=> none of them) @Cirevam explained how to make monsters killable (in a thread long ago) and I also copied the erosion notification straight from Time Raiders @Jessietail for getting me initially interested in Spiders, Snakes, and Scorpions long, long ago @Cyrem for the fantastic forum, fantastic tools, and gobsmackingly amazing Community Edition1 point -
Start with Crystals and Ore
phenix8fr reacted to Lair for a topic
Reposting because this is the third time that topic has been deleted. Add this line to a level in the cfg: InitialCrystals 10 InitialOre 10 Now you'll start with that number of crystals. No idea who discovered this. But whoever is deleting this topic (it happened on the old forums too) stop. You made Addict think this doesn't exist. EDIT: This topic might be somewhere in modding discussion and support, which leads to me saying that there are a bunch of topics there that need to be in the modding database.1 point -
Is music-modding possible?
Zeb reacted to LegoLoco7 for a topic
Try this: https://www.rockraidersunited.com/topic/8519-lego-island-rebuilder/ It works for me, and you can do other stuff as well. ? Oh and don't worry, it's TOTALLY safe! It just hasn't been downloaded much. ?1 point -
Noesis script for ghg files
Zorg_Sinister reacted to Sluicer for a topic
There is the script to work with Noesis and only with the games Star Wars The Complete Saga and the first Batman. There are stand alone tools, that can extract mesh information from different games (depending on the file extentions) into obj files.1 point -
Is music-modding possible?
Zeb reacted to displayname420 for a topic
Oh yeah the Rebuilder is required for running LEGO Island nowadays (in my opinion) because it not only let's you use the HQ music but also lets you unhook the turning speed so you don't throw up while playing and still keep the frame rate high as well as letting you modify all sorts of other things without having to hop in the files yourself. (Not spon just love this tool.)0 points
