Hmmm, last post was over 2 years ago, whoops..
A lot has happened over that time, I moved houses, twice, I changed jobs, thrice, I've been doing contract work, and I've released a few games. All while still developing and prototyping for racers on and off.
So let me get the first bit of cool news out of the way, I recently released a little arcade game for Halloween, Papa's Grave Quest!
https://papabrickolini.itch.io/papas-grave-quest
It was developed in 72 hrs, just in time for Halloween. And features a version of my kart physics to be used in RR.
So go check that out right now and play! And be sure to leave feedback and rate it on itch.io.
Now what about RR? Well lets see.
First off while I haven't posted here in >2 years, I do however discuss and post updates on our Discord!
https://discord.gg/TT5FD5q
So if you're excited for racers, definitely join our community.
Lately in development I've been working on visuals and recreating the Test Track.
Recently created a new minifigure rig and got some renders.
I asked the community how they felt on having impossible poses on figures "shoulders out of sockets etc"
Cape physics.
https://streamable.com/bbdaum
A ton of other stuff that has happened, but in short, RR is still being developed actively, we got a community growing and some cool stuff is planned.
So again, if you want live updates and participate in game night, join our Discord.
https://discord.gg/TT5FD5q ?