Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 04/30/2023 in all areas

  1. Hamhock666

    LEGO Island .wdb Extractor

    I don't know if anyone is still interested, or this has already been done, but I made a ripper for the WORLD.WDB file. It extracts most of the models and textures and outputs them in .obj format. I think it's just the models with animations that don't extract. Also the normals for the model faces will need to be inverted. Github source: https://github.com/LiamBrandt/WDBRipper Github binary download: https://github.com/LiamBrandt/WDBRipper/releases/download/v0.2.0/wdb-ripper-v.0.2.0-binary.zip RRU download: https://www.rockraidersunited.com/files/dl-r30/ The tool extracts 451 out of the 592 models, whereas the old one only did around 300. The minifig models have also been extracted, although the wdb ripper has not been updated to reflect it. I wanted to get this implemented into the extractor, but I honestly haven't had time. Instead, I found a messy way to get the models out, so I have them for anyone that wants them. Although most people already have minifig models, these are the original ones. Make sure to read the README file. Minifig models: Dropbox: https://www.dropbox.com/s/ygssmf0lwwrey2c/extra_li_models.zip?dl=0 RRU: https://www.rockraidersunited.com/files/dl-r438/
    1 point
  2. le717

    LIME (LEGO Island Music Extractor)

    It's amazing what you can find on the Internet. I was browsing Sourceforge yesterday to download a program I found the day before but didn't bookmark it. And you know on then SF search results how the program icon will be displayed if the developer added one? Well, while looking for that program (which didn't have an icon), I saw a green, 2x2 brick surrounded in a blue circle], and it was called LIME. Intrigued by this combination of icon and name, I clicked the project, and found may be the biggest update to LEGO Island modding ever: LIME (LEGO Island Music Extractor) This small project (also hosted on GitHub) consists of single Python file that claims to extract the music from JUKEBOX.SI (and any other SI files with music/audio from them). It has had only three code commits, and according to a blog post written on August 19, 2011, it is a stable release, ready to be used. I downloaded the .py file, and after contacting for a copy of JUKEBOX.SI ("Muffin for you for reading the credits "), figuring out what version of Python to use, and record a video about it 4 times (Afterburner would not create an AVI), I am ready to surprise the forum with this amazing piece of software that was already on the Internet for a year and was not written by me! A few notes here: After much testing, I found that LIME will works with Python 2.7.3. It will end in a syntax error when run with Python 3K. I did not run it on anything lower than Python 2.5. Since it is written in Python, it can be re-purposed to extract the other, non-audio SI files, or extract JUKEBOX.SI without converting them to WAV. It currently spits out an error because it cannot pull the WAV audio from a Smaker video, and it will not extract anymore after it hits the block. Basically, this small script changes the future of LEGO Island modding. And we have Matthew & Nick Thompson to thank for it. O.T. Segatendo, I hope this helps boost your BDay up to a 11!
    1 point
  3. Oresome

    LI Ripper

    1 point
  4. Fluffy Cupcake

    LEGO Island Interior BMPs

    The raw original indoor backdrops - extras not included
    1 point
  5. Mr. Skeltal

    Interior Models

    The tool that can rip said backgrounds you want can be obtained here: LEGO Island Ripper Tool by Supper
    1 point
  6. le717

    extract-riff Tool

    Last month, I received a comment on one my blog, which is usually not out of the ordinary. However, this comment was special. After researching what was mentioned in it and looking at it myself, I was floored. However, I did not tell anyone about it because I wanted to be sure it was all legit and not some phony. Late last month, I starting hinting around with two people, jokingly saying "I'm so awesome, this stuff comes to me" and sharing some stuff from it. I am now positive this is the most progress (aside from Noneatme's reverse engineering, which hopefully this can benefit from) ever made in extracting the LEGO Island SI archives. So what am I blabbing on about? Only a new tool that can extract way more stuff from the SI archives than LIME can and has the most documentation on the SI archives to date (unless Noneatme knows these details already). It requires Python 2 to run, has some odd command-line parameters, and appears to be mangling the file names a bit, but it works. Few things I noticed: While it definitely pulls out more than LIME, it is not pulling out all the audio LIME does. So for now, you still need LIME. The BMP images are, for once, actual BMPs. :D :D :D :D There is a megaton of unused content in here. Going back to point 1, you will need LIME to pick out some of the unused audio, but there are piles of stuff in here. It seems many of the Island's residents came in radio contact with Pepper as he is flying the helicopter (Nubby triesto tell him a poem) and Nick wants to hug Pepper after this ( ) If this news is regrettable or joyous I'll leave that to you, but we finally know who Enter and Return are. No more guessing. The jukebox was originally going to have volume controls Not all SI archives can be extracted yet, but that's because it's still in development ...And like always, there is plenty of unknown file types A lot of stuff is still not being extracted, though. I scarcely came across any 3D models, and rarely (if any) a character texture. So eventually even more stuff will be extracted through further exploration of the SI archive format. I've put together a small package of the most interesting stuff, unused and known, I've found. You can get it here (Zip version). The two videos are actually separate in the files. I converted the SMK video to uncompressed AVI using the RAD Video Tools, then pulling it and the WAV audio into VirtualDub and saved them as an uncompressed AVI again, so there should not be much (if any) quality loss.
    1 point
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.