legodude Posted April 9, 2010 Share Posted April 9, 2010 I'm making LEGO models using LDRAW, I can open the scene (which consists of 100's of objects which are the LEGO bricks) in Lightwave but I can't export the scene as a whole to a single .obj file so that I can open it in 3DS Max. So how do I export an entire scene which consists of 100+ objects to a single .obj file that I can open in 3ds Max? Thanks. Link to comment Share on other sites More sharing options...
Cirevam Posted April 9, 2010 Share Posted April 9, 2010 Scene =/= model. Sorry to say but unless something like 3D Ripper DX lets you take a snapshot of the scene you're going to have to load the brick models into the modeler, and you already know how much of a pain that will be. Someone else probably has a solution though. Link to comment Share on other sites More sharing options...
Cyrem Posted April 9, 2010 Share Posted April 9, 2010 I found an app that converted LDRAW into a LWS, but sadly I have no idea where I found it anymore. It kind of worked... well... when I got it to work it was all superblack. But yeah, this doesn't help you. Sorry. Link to comment Share on other sites More sharing options...
PWNZOR Posted April 9, 2010 Share Posted April 9, 2010 You can save it as an LDraw file, open it up with LeoCAD, and use that to export to a .3ds file. I haven't tried it with 3ds Max, but Blender opens the .3ds files with no difficulty. Link to comment Share on other sites More sharing options...
legodude Posted April 9, 2010 Author Share Posted April 9, 2010 I already have the converter so I get .lws files - I just can't export the .lws file (scene) to an .obj This is why I hate crappy software like Lightwave, it's a friggin joke compared to Autodesk products (3ds Max / Maya). I have all the geometry right there and you can't export it, totally useless if you ask me. BTW I wasn't planning on adding Rock Raider models, I just wanted to use LDRAW to create LEGO models and edit them in 3ds Max. Link to comment Share on other sites More sharing options...
PWNZOR Posted April 9, 2010 Share Posted April 9, 2010 Again, use LDraw to save as a LDraw file, then open it up with LeoCAD, and then export it from LeoCAD as a .3ds file. 3ds Max can open .3ds files. You can export it from 3ds Max to a .obj file, can't you? Link to comment Share on other sites More sharing options...
Cirevam Posted April 9, 2010 Share Posted April 9, 2010 On 4/9/2010 at 1:13 PM, legodude said: This is why I hate crappy software like Lightwave, it's a friggin joke compared to Autodesk products (3ds Max / Maya). I have all the geometry right there and you can't export it, totally useless if you ask me. Actually, Lightwave can export to 3ds and OBJ, but you can't do it through the scene editor. inb4that'sthejoke Link to comment Share on other sites More sharing options...
PWNZOR Posted April 9, 2010 Share Posted April 9, 2010 And if you just post your LDraw file, I'll give you the 3ds file you need. It's really simple. WAIT LeoCAD CAN ALSO EXPORT DIRECTLY TO .obj FILES!!!!!!!!!!!!!!!!!!! JUST USE LeoCAD TO OPEN YOUR LDraw FILES AND EXPORT IT FROM LeoCAD!!!!!!! (or you can still post it here and I'll give you the .obj file) Link to comment Share on other sites More sharing options...
legodude Posted April 10, 2010 Author Share Posted April 10, 2010 On 4/9/2010 at 1:57 PM, PWNZOR said: And if you just post your LDraw file, I'll give you the 3ds file you need. It's really simple. WAIT LeoCAD CAN ALSO EXPORT DIRECTLY TO .obj FILES!!!!!!!!!!!!!!!!!!! JUST USE LeoCAD TO OPEN YOUR LDraw FILES AND EXPORT IT FROM LeoCAD!!!!!!! (or you can still post it here and I'll give you the .obj file) Ok thanks I must have looked over your previous post, I'll check it out. Link to comment Share on other sites More sharing options...
PWNZOR Posted April 10, 2010 Share Posted April 10, 2010 Just export it to Wavefront. And no problema. Link to comment Share on other sites More sharing options...
legodude Posted April 10, 2010 Author Share Posted April 10, 2010 Ok I used LeoCad and exported it as 3ds and now it works perfect in 3ds max. Thanks a lot. Funny how all that expensive software (Lightwave) is totally useless, and then this simple free program does it all in two clicks.. A lot of bricks for Rock Raiders are missing in LDRAW, too bad.. Link to comment Share on other sites More sharing options...
Cirevam Posted April 10, 2010 Share Posted April 10, 2010 Expensive? Laughing on line. It's not useless, it just doesn't do your complex "render an animation as an object" stuff. LeoCAD has more of a reason to export a scene file since according to Mouse it doesn't save the files as actual geometry, just pointers, so you would have a real need to export the thing as a model. Man you're such a hater. Link to comment Share on other sites More sharing options...
PWNZOR Posted April 10, 2010 Share Posted April 10, 2010 Yeah; they have the 10 x 14 cokpit, but not the roll cage. >.< Link to comment Share on other sites More sharing options...
legodude Posted April 10, 2010 Author Share Posted April 10, 2010 On 4/10/2010 at 4:23 PM, Cirevam said: Expensive? Laughing on line. It's not useless, it just doesn't do your complex "render an animation as an object" stuff. LeoCAD has more of a reason to export a scene file since according to Mouse it doesn't save the files as actual geometry, just pointers, so you would have a real need to export the thing as a model. Man you're such a hater. Whats so complex about exporting the structure of several hundred objects as one model, any program but Lightwave seems to be able to do that. So yeah, it's expensive, even one dollar would be too expensive, especially since a free program can do it without a problem. Making scenes but not being able to export it, yeah good job Lightwave.. Link to comment Share on other sites More sharing options...
Cirevam Posted April 10, 2010 Share Posted April 10, 2010 Link to comment Share on other sites More sharing options...
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