Addictgamer Posted September 18, 2010 Share Posted September 18, 2010 GetCrystalsCurrentlyStored < 31 ? AddPoweredCrystals 1 GetOreCurrentlyStored < 101 ? AddStoredOre 1 Now compile this using whatever npl compiler you want, and then give a level that npl you just compiled. Great for testing purposes! Link to comment Share on other sites More sharing options...
Cirevam Posted September 18, 2010 Share Posted September 18, 2010 It sure beats the rock out of InitialCrystals. Now we don't have to worry about the stupid lazer beam drain glitch or Slimy Slugs during test sessions. Link to comment Share on other sites More sharing options...
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