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Walls Doing Wierd Things


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I made a map with no rock at all. None. Not even a border rock.

When I got in, the game automaticly placed border rock. And something odd.

3 of the sides were normal. Half drillable-level wall, half blue ceiling. But one wall had no blue half, and just stretched up like that.

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Looks like the heightmap behind that wall is rather low, so it caused that.

The heightmap is just flat. This is all border rock. And I made another map and it did the same thing.

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Well the game has to put something around the outside or, knowing the engine, it would probably barf and crash. This was probably hard coded, then ignored because all the maps were made with border rock. When I first looked at this I thought it was the height map too. Then I saw the ground was flat and there was no "crease" on the right side of the wall. Probably some little programming error that got over looked.

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