Medimorpho Posted November 23, 2012 Share Posted November 23, 2012 Well, after searching through the forums I realized that I hadn't seen anything on modding the Rock Raider AI. Of all the problems to be fixed with this game, has no one really tried to mod the ai? Link to comment Share on other sites More sharing options...
Redacted Posted November 23, 2012 Share Posted November 23, 2012 Well, after searching through the forums I realized that I hadn't seen anything on modding the Rock Raider AI. Of all the problems to be fixed with this game, has no one really tried to mod the ai? Well, not the AI itself but you can tweak its behaviour somewhat... But yeah, you should probably wait for someone better to reply, my last mod was a couple of months ago and it was just a simple one so i forgot every thing about modding. Link to comment Share on other sites More sharing options...
Lair Posted November 23, 2012 Share Posted November 23, 2012 There's too much hard code in the EXE to do any real editing with this. Someone claims to have been able to do something once but never gave any proof. Link to comment Share on other sites More sharing options...
TheDoctor Posted November 23, 2012 Share Posted November 23, 2012 The AI works like this: Raider checks priorities. If there's no job in priority 1, it checks 2. (etc...) Once it's found a job, it paths to it. The raider draws a Bezier curve to a random point in the target tile and walks along that. Raider preforms task. Repeat. This is all hard code and we can't change it. Lair 1 Link to comment Share on other sites More sharing options...
McJobless Posted December 1, 2012 Share Posted December 1, 2012 And idleness occurs because? Link to comment Share on other sites More sharing options...
Lair Posted December 1, 2012 Share Posted December 1, 2012 Maybe the process thinks that someone else will do something else as well and the Raider thinks it can rest. There has to be some reason. Link to comment Share on other sites More sharing options...
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