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Dark Berg Unfinished


Sunchipp
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When I first played LR2 as a kid I read dialogue saying "A Man from the Arctic Came back telling me about this Horrible Monster" And me thinking about that as a kid before I knew what the Berg Looked like I Pictured something Dark. So I thought Id work on Dark Berg but there's a problem


Looking at Dark Berg I see a lot of white from his Gloss Effect (or something). Me trying to fix that they still turned out to be white? Is there a way when I can fix this to be the texture I want it to be? The game now processes a new folder for the Bergs Textures Thanks to Hex Editing. I left the Original textures for the other Ice Crystals in the cave (I didn't want them to end up like the Berg when he becomes fully dark that's why I did that) So adding the new folder titled "Berg" I copied the textures required and pasted them into that folder. Did a bit of Texture editing and Hex editing. All the "Texture Hex" has been changed to that folder with the original names (Except the Gloss effect just labeled as "Gloss") but still see white. If anyone has a solution on getting rid of this White plz let me know

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