Lair Posted February 23, 2010 Share Posted February 23, 2010 The Animations of the mouse, main menu and post-level menu are all FLH files. When I googled a program for it, I got junk on FLV files, or people asking with no results. Any help? Link to comment Share on other sites More sharing options...
TheDoctor Posted February 23, 2010 Share Posted February 23, 2010 Google: +.flh -.flv That will give you results with .flh in them, without the term .flv. Link to comment Share on other sites More sharing options...
Cyrem Posted February 23, 2010 Share Posted February 23, 2010 FLV, FLH, FLI are all apart of of the FLIC animation format that was built for Autodesk as an animation format similar to gif. The last FLC animator I know of that was made by autodesk was released in 1995. Link to comment Share on other sites More sharing options...
Lair Posted February 23, 2010 Author Share Posted February 23, 2010 Yet these files were made in August 1999 I have found no editor to exist Link to comment Share on other sites More sharing options...
TheDoctor Posted February 23, 2010 Share Posted February 23, 2010 Look's like Cyrem has himself another project in his to-do bin. Link to comment Share on other sites More sharing options...
Cyrem Posted February 23, 2010 Share Posted February 23, 2010 I made a quick app that gets the No. of frames, Width, Height and colour depth from a FLH file. <removed> Link to comment Share on other sites More sharing options...
Lair Posted February 23, 2010 Author Share Posted February 23, 2010 Think it works. All it does it show the above info, but it works Link to comment Share on other sites More sharing options...
McJobless Posted June 7, 2010 Share Posted June 7, 2010 http://www.compuphase.com/flic.htm Found this eventually. Maybe Cyrem can use this information to build an extractor/injector... Luckly for you Cyrem it has a detailed guide for building a C program (I think), so you should be able to compile it all. Meanwhile, I'm gonna continue work on that damn debugger... ALSO, quick note, I found there are several .flc files scatted throughout. THESE CAN BE EDITED THANKS TO QUICKTIME, BUT I'M UNSURE IF THEY ARE THE FILES THE GAME USES OR JUST OLD "DEAD" FILES. Link to comment Share on other sites More sharing options...
Anonymouse Posted June 7, 2010 Share Posted June 7, 2010 http://www.compuphase.com/flic.htm Found this eventually. Maybe Cyrem can use this information to build an extractor/injector... Luckly for you Cyrem it has a detailed guide for building a C program (I think), so you should be able to compile it all. Meanwhile, I'm gonna continue work on that damn debugger... ALSO, quick note, I found there are several .flc files scatted throughout. THESE CAN BE EDITED THANKS TO QUICKTIME, BUT I'M UNSURE IF THEY ARE THE FILES THE GAME USES OR JUST OLD "DEAD" FILES. I've worked extensively with the file format (as explained on the page you linked, I found that too) and I believe Cyrem has too. I didn't succeed, because the file format didn't match that specified on that page. I believe the same happened to Cyrem. EDIT: Yes, Cyrem has too. I got just as far as him. Link to comment Share on other sites More sharing options...
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