Filip Posted May 7, 2017 Share Posted May 7, 2017 Hi, I've followed the project since march, and think that it looks really promising. What's going on now? Has the project died altogether? Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted May 8, 2017 Share Posted May 8, 2017 I haven't really done much; not sure about @bphillips09 or anyone else. Link to comment Share on other sites More sharing options...
tomfyhr Posted May 8, 2017 Share Posted May 8, 2017 One suggestion could be that bhillips09 could just release the source code if he doesn´t have time to work on the project. That way, someone else can work on it. Link to comment Share on other sites More sharing options...
bphillips09 Posted May 10, 2017 Author Share Posted May 10, 2017 Hi everyone, sorry for the radio silence! I've been extremely busy with work, class, midterms, finals, etc. However, this project is far from abandoned! I am still working on it when I can, and you can expect lots of updates this summer. Thanks @Ben24x7 for showing me that review, that's incredible. Also thanks @Wirza for introducing the game to "HeavyMetalGamerShow". @tomfyhr releasing the source code is not something I have planned yet. Maybe in the future when the code is better commented and more polished, it could be possible. Keep in mind that a lot of the assets used in REDUX are not necessarily mine to share or distribute in their current form. However, down the road if I find myself unable to work on the project any longer (unlikely) and have the permission from everyone whose assets are used, I will consider releasing all source code, assets, and project files. Even if it came to that, anyone who wanted to even open or run the project inside the engine would need Unity Pro as well as paid versions of all plugins and assets used, aside from editor plugins that I have created myself specifically for this project. Anyway, to everyone else, expect updates soon! I just finished finals but am busy until early June, afterwards I will resume work on REDUX. aidenpons, DarkianMaker, Wirza and 5 others 8 Link to comment Share on other sites More sharing options...
tomfyhr Posted May 11, 2017 Share Posted May 11, 2017 On 5/10/2017 at 8:16 PM, bphillips09 said: anyone who wanted to even open or run the project inside the engine would need Unity Pro as well as paid versions of all plugins and assets used, aside from editor plugins that I have created myself specifically for this project. Expand I just want to note that I have Unity Pro and I think I will be able to buy the paid versions of the plugins and assets. So it wouldn´t be a problem for me to use the project files, I think. Link to comment Share on other sites More sharing options...
Edwin Posted May 12, 2017 Share Posted May 12, 2017 Pretty great! I really hope you recreate LI2 and IXS sometime. I would prefer IXS. I know that one's newer and already has a good engine, but I love that island and that game more than LI2. Link to comment Share on other sites More sharing options...
tomfyhr Posted May 12, 2017 Share Posted May 12, 2017 On 5/12/2017 at 7:11 AM, Edwin said: Pretty great! I really hope you recreate LI2 and IXS sometime. I would prefer IXS. I know that one's newer and already has a good engine, but I love that island and that game more than LI2. Expand In case someone want to create a LI2 re-creation in Unity, here are the scene and models I have compiled in Unity. Simply import the Unitypackage into Unity. Link: https://mega.nz/#!uwYVWKSa!WDke0c0rOgdXITSeXSnm4_Ns0n39KlArwC40tdcKbBc Link to comment Share on other sites More sharing options...
Lair Posted May 13, 2017 Share Posted May 13, 2017 On 5/12/2017 at 7:11 AM, Edwin said: I would prefer IXS. I know that one's newer and already has a good engine, Expand its way more unstable and hard to run on newer PCs than LI2 Quisoves Potoo and Edwin 2 Link to comment Share on other sites More sharing options...
tomfyhr Posted May 13, 2017 Share Posted May 13, 2017 On 5/13/2017 at 12:29 AM, Jessietail said: its way more unstable and hard to run on newer PCs than LI2 Expand In that case, it could be worthwhile to adapt IXS in Unity using Rogod´s scripts, once the releases the source code for his Rock Raiders Unity re-creation when it is finished. It is possible to rip the majority of the models in IXS using 3D Ripper DX. Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted May 13, 2017 Share Posted May 13, 2017 On 5/13/2017 at 8:37 AM, tomfyhr said: It is possible to rip the majority of the models in IXS using 3D Ripper DX. Expand Although if we had someone dedicated to making a converter for the model formats that would be much cleaner than using ripper X. Thoooough I don't think we have any reverse engineers that can program who is dedicated enough for that. Link to comment Share on other sites More sharing options...
tomfyhr Posted May 13, 2017 Share Posted May 13, 2017 On 5/13/2017 at 4:38 PM, Xiron said: Although if we had someone dedicated to making a converter for the model formats that would be much cleaner than using ripper X. Thoooough I don't think we have any reverse engineers that can program who is dedicated enough for that. Expand True, but 3D ripper DX is the only viable alternative for now. The workload will be less, if it is divided by various members. Does "global system monitoring" need to be enabled for 3D Ripper DX to recognize IXS, or is it possible to run from the executable file? Is there a cheat engine that can make the user go out-of-bounds and rip entire scenes/levels? Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted May 13, 2017 Share Posted May 13, 2017 On 5/13/2017 at 4:41 PM, tomfyhr said: Does "global system monitoring" need to be enabled for 3D Ripper DX to recognize IXS, or is it possible to run from the executable file? Is there a cheat engine that can make the user go out-of-bounds and rip entire scenes/levels? Expand I don't remember. Sorta. It's a WIP and hasn't been posted yet. Link to comment Share on other sites More sharing options...
Edwin Posted May 14, 2017 Share Posted May 14, 2017 On 5/13/2017 at 12:29 AM, Jessietail said: its way more unstable and hard to run on newer PCs than LI2 Expand I agree, I still haven't been able to make it work on Windows 10. We should prioritize a IXS-unity project before anything else. Link to comment Share on other sites More sharing options...
DarkianMaker Posted October 29, 2017 Share Posted October 29, 2017 @bphillips09 The site is back! Have you made any progress over the summer? Link to comment Share on other sites More sharing options...
bphillips09 Posted October 31, 2017 Author Share Posted October 31, 2017 On 10/29/2017 at 3:00 PM, DarkianMaker said: @bphillips09 The site is back! Have you made any progress over the summer? Expand I have! More info coming soon! Also, since we've been away for a while, does anyone have any changes, suggestions, or bugs to report for the next version? RobberBaron 1 Link to comment Share on other sites More sharing options...
DarkianMaker Posted October 31, 2017 Share Posted October 31, 2017 Well, I believe there isn't anything we haven't discussed already, guess new things will pop up when we know more about what has been done this summer Link to comment Share on other sites More sharing options...
chrislowe87 Posted November 7, 2017 Share Posted November 7, 2017 (edited) Hi there, I tried downloading the game, but OrangeDox can't find the link for it. Could you please fix the link? Thanks! Edited November 7, 2017 by Terrev Removing massive post quote Link to comment Share on other sites More sharing options...
Cyrem Posted November 8, 2017 Share Posted November 8, 2017 On 11/7/2017 at 8:43 PM, chrislowe87 said: Hi there, I tried downloading the game, but OrangeDox can't find the link for it. Could you please fix the link? Thanks! Expand Perhaps they've been deleted to make way for his new version he mentioned above? Thought they were working only the other day. Link to comment Share on other sites More sharing options...
bphillips09 Posted November 8, 2017 Author Share Posted November 8, 2017 On 11/7/2017 at 8:43 PM, chrislowe87 said: Hi there, I tried downloading the game, but OrangeDox can't find the link for it. Could you please fix the link? Thanks! Expand On 11/8/2017 at 7:42 AM, Cyrem said: Perhaps they've been deleted to make way for his new version he mentioned above? Thought they were working only the other day. Expand Unfortunately, a friend of mine was logged into my dropbox on the dropbox app for Windows, and wanted to clear some space on his PC, so he deleted the dropbox folder. He didn't realize that it would delete the actual dropbox content, though. Even more unfortunately, when I try to restore all the files on dropbox.com, the webpage crashes (presumably because it's over 3000 small project files). I will add a new download link soon, however! Cyrem 1 Link to comment Share on other sites More sharing options...
Xana Lyoko Posted November 9, 2017 Share Posted November 9, 2017 Glad the website is finally back ! So, a while ago we talked about the minifigures and their walking animation, but there's something that bugged me since then; would it be possible for you to use the original character models and animations instead of creating new ones ? TheLEGOSheldonCooper and Wirza 2 Link to comment Share on other sites More sharing options...
bphillips09 Posted December 4, 2017 Author Share Posted December 4, 2017 On 11/9/2017 at 2:57 AM, Xana Lyoko said: Glad the website is finally back ! So, a while ago we talked about the minifigures and their walking animation, but there's something that bugged me since then; would it be possible for you to use the original character models and animations instead of creating new ones ? Expand It's not possible for me to pull the original animations from the game. However, if they were to be recreated (preferably in Maya, Cinema 4D, 3DS Max, or Blender), I can use them no problem. Lair and soyfeo123 1 1 Link to comment Share on other sites More sharing options...
RobberBaron Posted December 25, 2017 Share Posted December 25, 2017 Will the download link be back up soon? Link to comment Share on other sites More sharing options...
bphillips09 Posted December 27, 2017 Author Share Posted December 27, 2017 On 12/25/2017 at 8:57 PM, RobberBaron said: Will the download link be back up soon? Expand The newest version will be out very soon! (I'm aiming for before January 1st, maybe mid-January at the latest). My brother surprised me for Christmas by recreating the Hospital theme music for REDUX, so I'm going to put that in before the release. It's actually really good and a big step towards getting the entire soundtrack recreated. Cyrem and Fluffy Cupcake 2 Link to comment Share on other sites More sharing options...
bphillips09 Posted January 2, 2018 Author Share Posted January 2, 2018 Almost ready! Quick question: At the start of the game, you rather have the car be 1. where it is now? 2. the last place you left it? 3. outside the infocenter? Link to comment Share on other sites More sharing options...
Cyrem Posted January 2, 2018 Share Posted January 2, 2018 On 1/2/2018 at 12:41 AM, bphillips09 said: Almost ready! Quick question: At the start of the game, you rather have the car be 1. where it is now? 2. the last place you left it? 3. outside the infocenter? Expand #4 - Someone else is driving it. While 1 & 3 might be funny for a while, they could get annoying. My pick is 2. Unless... the brickster leaves a note saying he stole your car. Link to comment Share on other sites More sharing options...
Recommended Posts