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Blog-Tastika

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About this blog

Leave your problems out the airlock!

Entries in this blog

Wot I Fink: Women in Gaming - In-Game

NOTE: For now, I just wanted to put out a couple ideas on my stance. I also only covered women in actual games. Another time I'll go more in-depth with more examples and talk about the women who surround gaming. I've rewritten this argument so many times I've lost count. Every time I attempted to write it, I always came off as hypocritical or plain mad, seemingly ignoring the problems. And I know that even in this version, that will still happen. I want to put it out there that people WILL

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Wot I Fink: What Can I Learn From Zoe Quinn & Depression Quest?

Let's just get down to this in dot-point form. I'm barely in the mood for writing, but I want to get my thoughts out now. Depression Quest showcases the entirely wrong way to make a game that is supposed to bring awareness to a significant health issue. Depression is very serious, and it's important people seek treatment options where possible. Normally, just like you would have seen with Coming Out Simulator, the developer makes a nice, small, personal game that is very engaging and relies on

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Wot I Fink: Video Gaming

Original post with comments that clarify some of what I've said: http://www.steamgifts.com/forum/dg0Pw/can-we-please-have-another-industry-crash/page/31337 I don't like the gaming industry as it is. Everything sucks. AAA is less about trying to take chances on making something incredible and more about pleasing the lowest common denominator, of which many screech from the tops of mountains, belittling those who actually have a valid opinion. Publishers no longer are PUBLISHERS but instead f

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Wot I Fink: Stories in Gaming

One of the biggest problems I come across in gaming is story. It's a tricky element to get right, and people are both going to want it or going to hate it. The biggest problem is that if you go for a story, you either have to keep it basic as a way to establish why the player is in the game in first place (I call this the "Call to Suspension" trick), or it becomes a core part of the game (I'd call this an "Experience", as you would have noted in a previous Wot I Fink). There's going to be a

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Wot I Fink: Modesty and Maturity

NOTE: For this episode, when I say "Modesty", I mean it in a professional, clean sense. People being modest, for example, "I'm terrible at singing" when they actually are really talented, is totally acceptable to me, and supposedly I am very modest in that sense of the word in real life. I wanted to start off talking about women in gaming, but Tracker pulled this to my attention. I am completely with TheDoctor. I am absolutely shocked that somebody is offended by so much as a

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McJobless

Wot I Fink: Introductions

They always suck. But seriously, from now on, Wot I Fink is a new segment I'll be writing every once in a while with my opinion on an issue in the world, mostly covering gaming. Issues you can expect me to dump on: Sexism in gaming Casual Games/Gamers Nintendo/EA/Ubisoft Story vs Gameplay vs Graphics Indie Developers New Technologies (like the Oculus Rift) Consumers QC/QA Retro Gaming Player Interpretation and Meaning in Gaming DLC And so on, so forth.

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Wot I Fink: Games shouldn't be called "Games"?

We're only three episodes in, but I'm sure everybody is already clambering over each other to slit my throat. Nonetheless, opinions must be shared. There's plenty on my mind, and I want to share it all. That said, looking over this argument, my brain is a little too scattered to note if I've forgotten anything, which I probably have. There will probably be a follow up article some other time. I'm quite annoying by casual gamers . That is probably the biggest understatement ever heard by any

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Wot I Fink: Family

I never thought I'd have to do this kind of entry, but my feelings on the matter are quite high, and I think I have some explaining to do. I'm sorry in advance. Hopefully it will never come to this again. I remember first joining RRU. It was just before dinner on a school night, all the way back in 2010. I had just gone through my emails (this was my second email account) on my brothers computer in his room (already showing who would be the richer one), and found a brand new RRU newsletter

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Wot I Fink: Copying

*sigh* Peer pressure. I'm going to be honest. A certain part of me has been both laughing and cringing at the recent influx of members who have taken to the blogs to express their feelings after certain events transpired (and a lot of me didn't want to acknowledge it with a Wot I Fink). However, it has been interesting to see everybody's thoughts laid out before I get to writing a Wot I Fink on the subject, and because of that, it's given me a lot more things to consider and talk about. S

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What Bugs Me Most About Mass Effect...

We have technology in the modern day called "Video Cameras". Most of our mobile and desktop technology now comes bundles with some form of "web camera", we have VR sensors like the Kinect and LeapMotion. Many vehicles, including trucks, buses and police cars have cameras installed to record incidents that might occur on the road. Many places in public we visit also use Video Cameras to record for security purposes. Most importantly, a significant number of people doing incredible physical activi

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We now have Map Liftoff...

This is the offical list for Maps being placed in the game. This list will be updated reguarly. Syntax: (Map File Name) {Indicates A Single Player Flashback Level} Map Name [Map Designer/Owner] Single Player (a10.map) Train-ing [Extreme110] (a30.map) Ganstas 4 Life [Extreme110] (a50.map) Undercover [Extreme110) (b30.map) Return [Extreme110] (b40.map) Raiders Of The Bikie Lands [Extreme110] (c10.map) {Flashback} Deja-Vu [Extreme110] (c20.map) {Flashbac

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Video Game Proposal: LEGO Ultra Agents: Retake Astor

What separates you from your enemies? © Ben Steenson 2015 Note! This is a work in progress! Come back every day for new updates, gameplay features, story, images and more! Welcome to the design proposal for a new video game, LEGO Ultra Agents: Retake Astor! This proposal is being written as a hobby of mine and is not intended for real production, but with that said, I would like it serve as an example of the cool things you can do with LEGO in Video Games without the limi

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The Influence Of Gaming On Me: Part 1 (1998 - 2000)

My answer to the topic I recently created is going to be extremely long, so I've decided to break it up into multiple small blog entries based on the time period. These will be a bit rough, but maybe in future installments I might add some images and colour to break it all up.   --   I don't know. I dunno why my Dad bought that PS1. He's not much of a gamer; he grew up on a farm with a handful of other siblings before moving down here to the city. Gaming never would be his fo

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The End of an Era

It feels. Empty. The closing of the old Quotes topic, is rather fitting, given another thing that happened today. Had the Quotes topic not closed, I probably wouldn't even have posted this update, due to the CoS that arrived to wreck havoc on the forums. But, in the weird way that the world works, it's best to talk about it. For those that don't know, today I gave away my Xbox. Not going to say where or to who, because that's irrelevant. The point is that, as fast as things happened, i

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McJobless

The "Gift" of Public Speaking

I'm not here to break apart whether "gifts" really are, or if they're a state of mind. What I'm here to do is provide some kind of assistance to those who are put off by public speaking. Here's a quick list of top tips from an actual PR representative and hobbyist-lecturer. Always go first for presentations and speeches. I know that sounds terrifying and silly, but trust me. The longer you leave it, the more tension that rises. This will lead to more mistakes, and even if you have really good

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McJobless

Some Skn Stuff (Overhaul-Ists Might Be Interested)

After having a talk with Tauka Usanake on Skype, I made this list of general stuff for SKN. It's not really that important to anyone waiting on the alpha release, but it's all the stuff I've worked on during the design phase which has changed since the Christmas update: Coward Raider-Type have been dropped. If a unit is injured and loses all health, medics with a stretcher will beam down to collect the raider. Now you need a "Safe Landing Zone" (replaces the Teleport Pad) or it's

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SKN: Level 6 And New Feature List

NOTE: ACTIVELY UPDATING THIS PAGE SOON. BE PREPARED FOR CAHNGE... First of all LegoRR members, to the new level announce: Level 6 Name = Helter-Skelter Crystal Objective = 25 Other Objective = Lost RR Team, Crystal Cache Crystal Cache? = Yes Ore Cache? = Yes Enemy Types = Rock Monster Water? = Yes Lava? = Yes Briefing Text: NOTE: Throughout the briefing messages that get displayed here, you will see words in //HERE//. That denotes t

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McJobless

SKN Story Concept

Just quickly, I'm not writing up the WHOLE story right now, because I'm tired. But instead I will write up right now the new level I have designed, and later Level 24 + Level 25. Level 08 Story: At the start the controls are locked + the camera so the player views the "Cutscene". With the new code I found, this will happen: A whole bunch of Rock Monsters and Slimy Slugs are absolutly eradicating UDFC //Rock Raider// HQ, and the //Rock Raiders// are struggling to contain them. This

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Skn Reorganisation

Bah storylines. That was never going to work. So, SKN is no longer gonna be a super awesome half-FP, half-RTS, super crazy story based overhaul. There's too much cuts I've had to make to get the game barely plausible, and now it doesn't even sound a bit like the original concept... Instead, it's going to be a large collection of mods, specifically mine, with a couple of awesome highlight levels from SKN making a return and whatnot. Here's what is expected to make it to the overhaul:

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Secret

Back To X - tutorial First Day - n00b Hell's Pit - lavapit Cache-less - crystalcave Mood Lighting - blanknwhite Engagement - aistart Only A Puppet - boss1 6 O’clock Heist - thebank Snipes Knowing You - rangetest Breathless - spacerepair Jail Bust - jailraid Pink Slips - escapea Ice-Spy - escapeb Power Surge - blackoutstart It's Not Your Luck - blackoutend 3, Out - cliffhangerstart Seal The Bank - capturetheflag Guardian - defendtheflag Goi

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Seaborgium's Mobile Dilemma.

I'm not going to discuss the recent personal issues between members. Instead, I'm going to discuss a certain post. It's written informally for audiences who don't spend hours a day reading through encyclopedias and aspire to become verbally overwrought. I prefer this style of writing as it makes the article more interesting and personal. AAA developers/publishers like to play it safe. They are in business to make money, and they don't like spending money without some acknowle

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RRURadio: Testing A New Service *Now*

So, as you may have seen, I made a topic about radio improvements, and the radio has now disappeared with no changes made. What's been going on is I've been investigating operating my own internet servers, including a few gamer servers and the RRU radio. I've got the software set up and the playlists set, and a mic is ready for recording, but I now need to get a new job so I can afford the last few pars for the server machine and for my own private ISP connection so I can host everything without

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McJobless

RRURadio Changelist 1: RRURv2

Welcome. Please, make yourself comfortable. For once, you may take off your pants if you feel life it. Let's be calm and relaxed. So, as you may or may not be aware, I recently just finished school, and have one more exam left. Because of this, and the fact I will not be attending schoolies because of some passport issues, I will be dedicating my time to updating the radio. Previous versions of the radio from LZ and I were just a big list of songs, with new music added to the end. There was

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Rru Radio: Come And Get Some!

Hey guys! So, as you may have noticed, I have been privileged with the ability to be the new RRU DJ-guy, and as such, you can now click the "Radio" button above to listen to all your favourite tunes! I've restored almost 90% of all the tracks listed in the last two Radio Request topics, as well as add some of my own stuff to keep you all interested...however, I want more suggestions. As soon as the Radio gets to a reasonable size, I'll shuffle around all the songs every Friday, as well as add a

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Rru Fake Steam Achievements (1): Locked

I present to you some achievements I did while I was waiting for people to get on Skype...no, there is no reward for completing these. NOTE: These are all locked, and thus are colourless. If you would like to see more, or you want to see unlocked ones, please comment away. These where made HERE. I'll add this site to my sig as well. BTW, I can patch these without having to remake them but editing the URL, so if I typo-ed or

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