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Extreme110 Day 2010 Update: "natalis Confuto"

Well, this is it. I'm gonna be shot. Someone is gonna say, "Damn this is way too short! Weren't you gonna do something SUPA-EPIC-AWESOMENESS for your birthday as a gift to us?" Whelp. I hope this satisfies you, in the same way getting money satisfies me (BTW Could you wire me some cash? Please?). From The Beginning... In case you didn't see them, I have the other Blog Entries here: 7 Extreme Powers Studios Blog - RRU This is the portal page to all the Blog entries I ha

McJobless

McJobless

It Lives! (My Lego Rock Raiders Modding Lives Again)

So, we all know how my game got chewed up in a high speed drive. Luckily, I saved the CD data onto a hard drive of my old PC but the same day something happened to it and it died. I kept the drive of it and for all these months have held onto it. I also bought that second RR game and also saved its CD data but I accidentally wiped the hard drive of that computer. Today, I have resurrected the hard drive by putting it in my dad's computer (He now has two hard drives ) and am currently in

aLPHA

aLPHA

Netbattle V0.21: A Few Nice Bugfixes, Before I Go On Holiday

I am leaving for the Netherlands on saturday, but simply couldn't resist to use some time on some stuff I still had on my bug and feature list, and figured it was enough for a minor version bump Hope you enjoy it, and have a *great* summer! (if you are on my side of the world, that is. Otherwise, I hope that you get enough snow over there for a great skiing trip ) Get it here v0.21 changeLog: Bugs: - fixed: the unit graphics garbage collector would not remove all graphics ite

bartvbl

bartvbl

7 Extreme Powers Blog Episode 2: In Soviet Russia, Halo Screws You!

Yeah, yeah, I know what you want. You want me to write up saying "YEAH WE DID IT WE FINALLY FINISHED!!!". Well, ain't gonna happen anytime soon fool, so get to reading! When Halo Attacks... Honestly, I've never seen this many errors from a Halo Map when it gets compiled. SERIOUSLY! Just take a look when I tried to compile the map 'n64': And I thought it said "No More Errors For Tools"...Oh well, I'll fix it eventually... I found the deer! Well, our spec

McJobless

McJobless

This....IS....The 4th Of July!

For All The American Users, Hope You Have a Good Time! I WAS Gonna Go To Ontario, Like Every Summer Since I Was Born, But My Granpa Is in a Walker, And Obviously Can't Stand the 2 Hour Drive So...My Weekend Was Ruined Hope Yours Is Better Than Mine! *Instert Transformice Fireworks*

Zephyria

Zephyria

Look what I'm doing now!

So, lots of things have changed since the last post. I've recently taken up modeling, and have a really neat system for making these things. This is what I can do: Method 1 of modeling for LRR: Import existing LRR LightWave model into Blender Use Blender to make changes to model Export to LightWave (.lwo) Import .LWO into LightWave 9 Flip any inverted faces on the model, and export to LightWave 5 (.lwo) Place in game files Test game, and repeat process until I get it

PWNZOR

PWNZOR

Netbattle Release: V0.2

Yippee! I just finished fixing some last bugs, so it is time for a new version bump of my game Get it here I hope you like it, and let me know what you think! Changelog: - Removed the <options> section from the map file format. Now you are not required anymore to specify the dimensions of your map, and the number of features you added to your map. The program will automatically read these from the map and feature specifications. - Added a game start UI (see below) - fixe

bartvbl

bartvbl

Vacation!

So, with summer going on for two out of, what is it, 5 weeks, I finally embark on my vacation. At oh-four-hundred CST June 26th, 2010, we leave on a fifteen-hundred mile trek to the top of the United States to visit my grandparents and cousins. We'll be there for three weeks, and for most of that period I won't have internet access, so, no, I have not died. I should be back in about three weeks, maybe with a few minutes on RRU when I can snag WiFi from the city of Geneva. I think

Acmex

Acmex

on hold

life has put this on hold for right now, but the good news is that i got scene one 100% done so yay! i might do a little here and there but nothing truly daunting will happen anytime soon. But in the future i will need voices for: a black guy, a Russian, a Mexican, and maybe a girl, but not for some time. Hint: Antonio Francisco Santiago Rodriguez.

ftgsarge

ftgsarge

Rrudev: Npl Scripter

One of the new features of Map Creator Finial 2 is the introduction of the NPL Scripter. The NPL scripter is for, of course, writing scripts for your levels. Preview: Separate Window The scripter is displayed in a separate window like that of the "Original Map Importer". This is so you can still look at your map whilst writing your script. Command Listing On the bottom you'll notice the listbox. This box contains the fill listing of game functions including the speicial fun

Cyrem

Cyrem

New

As you can see from the name, the the my new blog, and I'll tell you whats I've been up to. You see, for the past month(I think) RRU wouldn't work on the computers at my home, me and Sonic couldn't figure out why it wouldn't work, out dad didn't know why it wasn't working eather, the good news is, "The Rockwhale Forums" and "Fan Fics" were still working(probly because it was zetaboards), so me and Sonic were still able to ask Lair and Joe about RRU. On Roblox, I scraped my old incompl

Shadow322

Shadow322

Update 2

yea i know its been awhile but i had a HDD failure so i lost everything. i have finnally gotten the basic codding done again. the engine is really buggy but i have gotten it to utilize resorces correctly and it supporting all resolution between 1280x1024 to 1920x1080. so far the audio is only in stereo but i plan on adding support up to 9.2 surround sound. im also considering porting it to ps3 and 360 through their home made game programs, but who knows on this one. i work for sony so i hav

DrDeath

DrDeath

Explanation of the game

I figured it might be useful to give some more info on how the game works, since the game itself does not provide any kind of help netBattle (or "the nightfall incident remake", if you please), is a strategical board game. You have a certain number of players, and each player has some units on the board. In a turn, a player moves a unit to a desired location, and either uses one of the weapons of the unit, or does nothing. Using the weapon of a unit will cause the unit to turn into a

bartvbl

bartvbl

Netbattle release: v0.1

It's here. Finally. I started writing my first lines of code on this project somewhere back in december. Since then, I wrote 2997 lines of code (I counted them all!). Now it is half of june, and the game is finally stable and bug free enough to be played! Download the AIR file here: http://www.rockraidersunited.org/index.php?/files/file/86-netbattle-v01/ And in case you don't have adobe AIR installed, get it here: http://get.adobe.com/air/ A few notes: - the maxim

bartvbl

bartvbl

SKN Story Concept

Just quickly, I'm not writing up the WHOLE story right now, because I'm tired. But instead I will write up right now the new level I have designed, and later Level 24 + Level 25. Level 08 Story: At the start the controls are locked + the camera so the player views the "Cutscene". With the new code I found, this will happen: A whole bunch of Rock Monsters and Slimy Slugs are absolutly eradicating UDFC //Rock Raider// HQ, and the //Rock Raiders// are struggling to contain them. This

McJobless

McJobless

SKN: Level 6 And New Feature List

NOTE: ACTIVELY UPDATING THIS PAGE SOON. BE PREPARED FOR CAHNGE... First of all LegoRR members, to the new level announce: Level 6 Name = Helter-Skelter Crystal Objective = 25 Other Objective = Lost RR Team, Crystal Cache Crystal Cache? = Yes Ore Cache? = Yes Enemy Types = Rock Monster Water? = Yes Lava? = Yes Briefing Text: NOTE: Throughout the briefing messages that get displayed here, you will see words in //HERE//. That denotes t

McJobless

McJobless

Mississippi Happening Podcast.

So, my song 'Albatross' is on the Mississippi Happening podcast! I think that you should check it out and say "Hi" to the artists that you like on there. I'm listening to the podcast right now. This podcast is a great thing that's going on right here in MS. It gives me hope and actually makes me want to stay here. It actually helped me realize that MS isn't the culture vacuum that I thought it was. http://mississippihappening.blogspot.com/2010/06/new-podcast-new-music-hymnal-ties.html

Argiflex

Argiflex

New Computer

DONT BUY ONE TODAY Joe9412 : (06:45 PM) terrible rash, explosive farts, growing tentacle arms, haveing a strange craving for slime, becoming a BEEB, having a desire to infect people with an alien embryo, etc. Joe9412 : (06:43 PM) this computer is not sold any where and may cause some of the sypotems mentioned above Joe9412 : (06:43 PM) My computer runs faster then any other person in my neighborhood, you want to know my secret? Well i got here a plasma PC 3000 made with a special pla

Joe9412

Joe9412

Final Dawn: The Official Novel (Blogged) [MASSIVE RELEASE!]

Chapter 1: Prologe The year? I don't know. Where am I? I'm blindfolded. My name? Jed Srapnil Jackson. Corpral Jed Srapnil Jackson. About 6' 3" in height, and 97kgs in weight. Doesn't matter though. Why, I hear from your naive, young mind? Well, I'm going to be executed. Chapter 2: Escape They pulled the blindfold from my face. The room seemed like an un-nerving temple of danger. To my left and right, 4000ft banisters on which people tormented and taunted. Well, they wern't

McJobless

McJobless

My plan to take over the universe

Joe9412 : (12:02 PM) Joe9412 : (12:02 PM) muhahahaha Joe9412 : (12:02 PM) and if any dares to try and kill me i will activate the halos!!! Joe9412 : (12:01 PM) with forerunner technology i could take over the universe...muhahah Joe9412 : (12:01 PM) and then hopefully i will be able to find information on the forerunners...hehehe Lair of Rock... : (11:58 AM) Uh... I have no idea. Joe9412 : (11:58 AM) once GLADoS controls the Ark it will be eaiser for me to take control

Joe9412

Joe9412

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